Tales RP Characters
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Re: Tales RP Characters
Updated Shersa bio and Roggrasha info
Shersa Curell- Judge Of Deities (Roggrasha)
Age: 32
Weapon- Sabre and use of Elemental magic
Roggrasha- Grand Village of Deities
Likes- High Quality meals, studies of spirits, seals and magic
Dislikes- All-out war. traitorous acts
Shersa and Roggrasha breakdown:
Shersa is one of the three warriors who defeated the evil entity that threatened to wipeout the planet/Ferridan. Destined to protect it, she rose up together her comrades Vygris and Wendel and defeated it. As the legend stated, those who merge victorious would have one of their deepest desires fufilled. Shersa was always fascinated with spirits and gods ever since she was a child. It was her dream to either be able to become a spirit or be able to communicate with gods and spirits to see what they expect from people. In doing so, she thought with their aid, she could help shape the world into a better place then what it was before. She was born on Fortunica and learned how to use powerful magic at an early age. As she grew, so did her talents and determination. So, she was given the ability to speak to Karias, the great goddess of Ferridan and through her voice, she learns of what fates can befall the world and helpful advice to guide her people through harsh times. Not only can Shersa communicate with Karias, she has the power to unlock her from the crystal she lays in if things go wrong. Karias sealed herself away because not only did she want to keep her powers from being used incorrectly, but also there is already a being similar to her power if not even greater than her watching over the world. Shersa in terms of her personality can be extremely strict when something needs protection. She is a kind woman when off duty but will not hesitate to use she can in order to complete her tasks. Her parents always gave her what she needed and did there absolute best to ensure her safety, even if it meant keeping from certain activities. As a child, she expressed her hatred for not being able to go out much and meet others through her magic to avoid stressing out. As of today, Shersa is 32 years of age and is governing Roggrasha, Village of the Deities on Ferridan. She one day wishes to meet Maxwell and learn much more about the spirits.
Roggrasha Village is the biggest of the three lands under Shersas command. It is a peaceful village home to many shrines dedicated to deities, mainly Karias. The people here seem to be very kind while some others can somewhat of a snob dependent upon which deity you believe in as well as where you come from. Roggrashas welcomes most people from Fortunica and Grados since Roggrasha is known for having a restaurant that makes some of the best dinners in the world. Most people wouldn't expect Ferridan to be somewhat civilized as well a little modernized as well. It has a port for ships to come through and many other sights of interest. Unlike Grealland and Kaigor, Roggrasha has a small academy to teach adept magic to teach people how to do them or what to expect when someone uses them against you. Its nothing compared to Fortunicas Academies but Shersa believes this could be useful for people on Ferridan since is a rare sight to see used.
Shersa Curell- Judge Of Deities (Roggrasha)
Age: 32
Weapon- Sabre and use of Elemental magic
Roggrasha- Grand Village of Deities
Likes- High Quality meals, studies of spirits, seals and magic
Dislikes- All-out war. traitorous acts
Shersa and Roggrasha breakdown:
Shersa is one of the three warriors who defeated the evil entity that threatened to wipeout the planet/Ferridan. Destined to protect it, she rose up together her comrades Vygris and Wendel and defeated it. As the legend stated, those who merge victorious would have one of their deepest desires fufilled. Shersa was always fascinated with spirits and gods ever since she was a child. It was her dream to either be able to become a spirit or be able to communicate with gods and spirits to see what they expect from people. In doing so, she thought with their aid, she could help shape the world into a better place then what it was before. She was born on Fortunica and learned how to use powerful magic at an early age. As she grew, so did her talents and determination. So, she was given the ability to speak to Karias, the great goddess of Ferridan and through her voice, she learns of what fates can befall the world and helpful advice to guide her people through harsh times. Not only can Shersa communicate with Karias, she has the power to unlock her from the crystal she lays in if things go wrong. Karias sealed herself away because not only did she want to keep her powers from being used incorrectly, but also there is already a being similar to her power if not even greater than her watching over the world. Shersa in terms of her personality can be extremely strict when something needs protection. She is a kind woman when off duty but will not hesitate to use she can in order to complete her tasks. Her parents always gave her what she needed and did there absolute best to ensure her safety, even if it meant keeping from certain activities. As a child, she expressed her hatred for not being able to go out much and meet others through her magic to avoid stressing out. As of today, Shersa is 32 years of age and is governing Roggrasha, Village of the Deities on Ferridan. She one day wishes to meet Maxwell and learn much more about the spirits.
Roggrasha Village is the biggest of the three lands under Shersas command. It is a peaceful village home to many shrines dedicated to deities, mainly Karias. The people here seem to be very kind while some others can somewhat of a snob dependent upon which deity you believe in as well as where you come from. Roggrashas welcomes most people from Fortunica and Grados since Roggrasha is known for having a restaurant that makes some of the best dinners in the world. Most people wouldn't expect Ferridan to be somewhat civilized as well a little modernized as well. It has a port for ships to come through and many other sights of interest. Unlike Grealland and Kaigor, Roggrasha has a small academy to teach adept magic to teach people how to do them or what to expect when someone uses them against you. Its nothing compared to Fortunicas Academies but Shersa believes this could be useful for people on Ferridan since is a rare sight to see used.
Bacon'N'grits- Hunting Blade
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Posts : 576
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Location : Springfield, VA
Re: Tales RP Characters
Here's what will probably be my main contribution to the villains. She's one of the 10 Kings of Di Yu, though obviously, only a few kings directly related to my character will be actually involved in the RP. I have names for all ten which I will include in a description of Di Yu I'm currently writing, but I probably won't write bios for all but the most important.
Name: Xiāngděngwáng Lu
Age: 27
Weapon: poison rope-dart/chain whip
Likes: winning, power, taking revenge on those who insult her, herself, sweets, men
Dislikes: losing, bitter things, being insulted, sweets, men
Appearance: Very beautiful with porcelain skin, but has a “viper’s expression” wears the black and blue crow feather robes that mark her as a member of the house of Jiang. She wears them loosely exposing her shoulders and skin in order to appear seductive but also for the purpose of easy movement as she hides poison darts and chains on her person and is very skilled at using them.
http://images2.wikia.nocookie.net/__cb20121129034810/dynastywarriors/images/a/a8/Noh-sw2.jpg
http://www.davidwebb.co.uk/bookpic/200912/20091229234413.jpg
Long black hair worn with a decorative yet simple headdress/crown signifying her station as a Wáng(king) of one of the provinces of Di Yu. Exact design for the hair piece TBD but something like the following:
http://24.media.tumblr.com/tumblr_m9e8srjfZb1rx7sqoo1_500.jpg
http://images4.wikia.nocookie.net/__cb20121116194451/dynastywarriors/images/8/8a/Diaochan-dw7art.jpg
Bio: Born Lu Lie Ma, Wáng Lu is not only one of the two female provincial rulers of Di Yu, but the youngest person currently holding the title of Wáng (though not the youngest Wáng ever, that title belongs to Zhuanlunwang Xue). To hold her age and gender against her however, is a very grave mistake as there are few people more capable and more vicious than Wáng Lu. She presides over Yì Lián, the smallest but most medically and scientifically advanced of the Di Yu provinces. People of Yì Lián are notorious for their longevity, further emphasizing Wáng Lu’s ability to hold command over people many times her senior. As a ruler, Wáng Lu is extremely ambitious and manipulative and handles all her political maneuverings with ease. She does, however, have one weakness of which she is painfully aware. As a child of Qinguangwáng Jiang she shares her father’s appetite for decadence, specifically a taste for sweets and handsome men. As both can interfere with her dignity as a Wáng, she often acts more harshly(and she is very intense as it is) when in the presence of either.
Please let me know what you think, and I will also be tweaking my hero character to better coincide with some of the stuff James has been telling me regarding Grados.
On that note, I'm sure it's come up in off-forum conversations before but I'm posting it here. A lot of our character and world creation happened cotemporaneously, so after the worlds have been hashed out a bit more we should go back and retcon our character origins to better fit. A lot of the character stuff we've come up with is really good and even I have a lot of ideas I'd hate to part with, but we need to make sure we're all living in the same universe.
Name: Xiāngděngwáng Lu
Age: 27
Weapon: poison rope-dart/chain whip
Likes: winning, power, taking revenge on those who insult her, herself, sweets, men
Dislikes: losing, bitter things, being insulted, sweets, men
Appearance: Very beautiful with porcelain skin, but has a “viper’s expression” wears the black and blue crow feather robes that mark her as a member of the house of Jiang. She wears them loosely exposing her shoulders and skin in order to appear seductive but also for the purpose of easy movement as she hides poison darts and chains on her person and is very skilled at using them.
http://images2.wikia.nocookie.net/__cb20121129034810/dynastywarriors/images/a/a8/Noh-sw2.jpg
http://www.davidwebb.co.uk/bookpic/200912/20091229234413.jpg
Long black hair worn with a decorative yet simple headdress/crown signifying her station as a Wáng(king) of one of the provinces of Di Yu. Exact design for the hair piece TBD but something like the following:
http://24.media.tumblr.com/tumblr_m9e8srjfZb1rx7sqoo1_500.jpg
http://images4.wikia.nocookie.net/__cb20121116194451/dynastywarriors/images/8/8a/Diaochan-dw7art.jpg
Bio: Born Lu Lie Ma, Wáng Lu is not only one of the two female provincial rulers of Di Yu, but the youngest person currently holding the title of Wáng (though not the youngest Wáng ever, that title belongs to Zhuanlunwang Xue). To hold her age and gender against her however, is a very grave mistake as there are few people more capable and more vicious than Wáng Lu. She presides over Yì Lián, the smallest but most medically and scientifically advanced of the Di Yu provinces. People of Yì Lián are notorious for their longevity, further emphasizing Wáng Lu’s ability to hold command over people many times her senior. As a ruler, Wáng Lu is extremely ambitious and manipulative and handles all her political maneuverings with ease. She does, however, have one weakness of which she is painfully aware. As a child of Qinguangwáng Jiang she shares her father’s appetite for decadence, specifically a taste for sweets and handsome men. As both can interfere with her dignity as a Wáng, she often acts more harshly(and she is very intense as it is) when in the presence of either.
Please let me know what you think, and I will also be tweaking my hero character to better coincide with some of the stuff James has been telling me regarding Grados.
On that note, I'm sure it's come up in off-forum conversations before but I'm posting it here. A lot of our character and world creation happened cotemporaneously, so after the worlds have been hashed out a bit more we should go back and retcon our character origins to better fit. A lot of the character stuff we've come up with is really good and even I have a lot of ideas I'd hate to part with, but we need to make sure we're all living in the same universe.
Grunge Hamster- Exodus
- Posts : 2897
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Re: Tales RP Characters
Updated character w/weapon changes to better fit his Grados origin.
-Full Name: Min Jiao-rong
-Age: about 19
-Hair Color and Style: straight black hair with long bangs in his face and a ponytail
-Skin tone: light, doesn't get much sun
-Outfit: light pink and rose colored asian style robes with a white crow feather pattern, with very long sleeves that can hide his hands, tied with a cloth belt (family's formal robes are all black with blue feather outlines)
loose capri/crop pants tied a few inches below the knee. kinda like kungfu/pirate/Aladdin pants
wears simple sandles or goes barefoot, and plain wire-frame glasses
-Origin: Youdu City, capitol of Di Yu, one of the largest countries in Grados. Jiao-rong originally came with a group from Grados aboard a ship named the Queqiao in order to investigate the falling light, but he has since abandoned his party for more personal pursuits.
-Likes: sleeping, alcohol, snacks, spiders, "beautiful people", and sleeping
-Dislikes: loud noises, hard work, crows, and his family
-Short bio: Jiao-rong is one of the many children of Qinguangwang Jiang, warrior, womanizer, and ruler of Youdu City, the largest metropolis and seat of power in the kingdom of Di Yu. King Jiang has many wives and many children which makes for very complicated and often bloody family politics, all of which is mostly ignored by the King, who prefers to spend his time engaged in battle and looking for new wives. He has, however, made a single decree in order to somewhat sort out his "excess of offspring". Any child who has not proven him or herself as a capable warrior shall not be acknowledged as a member of the family. Despite being raised in such an environment, Jiao-rong has absolutely no warrior's spirit (although some would say he has his father's appetite for love). Lazy and unmotivated, he spends most of his time sleeping and drinking rather than training in the arts of war like his many siblings. Placed on a ship to Fortuncia to investigate the falling light, this mission is both his last chance to prove himself a child of Jiang and a convenient means to exile him should he fail. Not that Jiao-rong seems to care either way.
-Full Name: Min Jiao-rong
-Age: about 19
-Hair Color and Style: straight black hair with long bangs in his face and a ponytail
- Spoiler:
-Skin tone: light, doesn't get much sun
-Outfit: light pink and rose colored asian style robes with a white crow feather pattern, with very long sleeves that can hide his hands, tied with a cloth belt (family's formal robes are all black with blue feather outlines)
loose capri/crop pants tied a few inches below the knee. kinda like kungfu/pirate/Aladdin pants
wears simple sandles or goes barefoot, and plain wire-frame glasses
- Spoiler:
-Origin: Youdu City, capitol of Di Yu, one of the largest countries in Grados. Jiao-rong originally came with a group from Grados aboard a ship named the Queqiao in order to investigate the falling light, but he has since abandoned his party for more personal pursuits.
-Likes: sleeping, alcohol, snacks, spiders, "beautiful people", and sleeping
-Dislikes: loud noises, hard work, crows, and his family
-Short bio: Jiao-rong is one of the many children of Qinguangwang Jiang, warrior, womanizer, and ruler of Youdu City, the largest metropolis and seat of power in the kingdom of Di Yu. King Jiang has many wives and many children which makes for very complicated and often bloody family politics, all of which is mostly ignored by the King, who prefers to spend his time engaged in battle and looking for new wives. He has, however, made a single decree in order to somewhat sort out his "excess of offspring". Any child who has not proven him or herself as a capable warrior shall not be acknowledged as a member of the family. Despite being raised in such an environment, Jiao-rong has absolutely no warrior's spirit (although some would say he has his father's appetite for love). Lazy and unmotivated, he spends most of his time sleeping and drinking rather than training in the arts of war like his many siblings. Placed on a ship to Fortuncia to investigate the falling light, this mission is both his last chance to prove himself a child of Jiang and a convenient means to exile him should he fail. Not that Jiao-rong seems to care either way.
- Spoiler:
Last edited by Grunge Hamster on Fri Jan 17, 2014 9:45 pm; edited 1 time in total
Grunge Hamster- Exodus
- Posts : 2897
Grade : 10292
Charm : 154
Join date : 2010-04-01
Age : 33
Re: Tales RP Characters
Update to Nathan, Karias and Atturos
*Nathan- Since Nathans mother was a Fortunican amd had brown hair, he is able to use Earth magic but not at an adept level. In doing so, the more he uses his magic, the more stressed out his body becomes, causing his melee attacks to do less.
*Karias- The legendary Goddess of Ferridan, who comes to Ferridan cries in their dire straits. Karias is sealed inside a crystal with powerful light magic created by her to contain herself from the world in the Sacred grounds(inside a cave) on Ferridan. She felt that her power could be misused so sealed herself away. Also, she believed that there exists another powerful being like herself but even stronger that watches over the worlds as a whole rather than just one. She is alive within the crystal and communicates telepathically with Shersa Curell, Judge of Roggrasha. Shersas desire was to either become a great spirit or be able to become one with/communicate with them as well as any gods that may exist. Only a strong willed person with powerful magic could communicate with Karias and Shersa fit this category perfectly. To this day, Shersa uses her telepathy to discover the ways to keep her people at peace as well as learn any eminent threats that may come, and as much as she can about her history. Like Shersa, Karias too was a warrior of old who defeated the great evil that threatened her world long before the the second one began. She had a partner whos name was Atturos, who was very reckless at times and always wanted to do things his way. Unfortunately, during combat while they both fought together to end the evil that threatened their world, Atturos suffered from severe injuries from the battle and died a few minutes after Karias delivered the final blow. While the duo did emerged victorious in the end, Karias was the only one standing on her feet thus granting her greatest desire. However, the same could not be said for Atturos as a shroud of darkness surrounded him completely and took him away. Trying to save him from the shroud, she tried to rescue his body but she bounced off of it and only could watch as it took him away. As the legend stated, those who emerge victorious will have their greatest desired granted to them. However, Karias read on the stone slab in the Bloodstone Ruins a part of the legend that was never found. It appeared before her and said, "To those who should suffer defeat or death, will become the very thing they never wished to be or become the next entity to Judge the world when it falls into chaos." Karias was at a loss of words as she realized that one day, Atturos could be reborn as the next Judgement upon any or all worlds. So she became a god to try and prevent this disaster from happening ever again as well as repay her fallen comrade. She realized that the time would come when Atturos could appear but not as a man she loved and cared for, but a demon who seeks to end what believes to be worlds with no hope. She felt it was her fault for not protecting him and so when the time comes, unless another emergency should rise, will she break from her crystal fight alongside the heroes who must fight it/him.
Atturos- (coming soon)
*Nathan- Since Nathans mother was a Fortunican amd had brown hair, he is able to use Earth magic but not at an adept level. In doing so, the more he uses his magic, the more stressed out his body becomes, causing his melee attacks to do less.
*Karias- The legendary Goddess of Ferridan, who comes to Ferridan cries in their dire straits. Karias is sealed inside a crystal with powerful light magic created by her to contain herself from the world in the Sacred grounds(inside a cave) on Ferridan. She felt that her power could be misused so sealed herself away. Also, she believed that there exists another powerful being like herself but even stronger that watches over the worlds as a whole rather than just one. She is alive within the crystal and communicates telepathically with Shersa Curell, Judge of Roggrasha. Shersas desire was to either become a great spirit or be able to become one with/communicate with them as well as any gods that may exist. Only a strong willed person with powerful magic could communicate with Karias and Shersa fit this category perfectly. To this day, Shersa uses her telepathy to discover the ways to keep her people at peace as well as learn any eminent threats that may come, and as much as she can about her history. Like Shersa, Karias too was a warrior of old who defeated the great evil that threatened her world long before the the second one began. She had a partner whos name was Atturos, who was very reckless at times and always wanted to do things his way. Unfortunately, during combat while they both fought together to end the evil that threatened their world, Atturos suffered from severe injuries from the battle and died a few minutes after Karias delivered the final blow. While the duo did emerged victorious in the end, Karias was the only one standing on her feet thus granting her greatest desire. However, the same could not be said for Atturos as a shroud of darkness surrounded him completely and took him away. Trying to save him from the shroud, she tried to rescue his body but she bounced off of it and only could watch as it took him away. As the legend stated, those who emerge victorious will have their greatest desired granted to them. However, Karias read on the stone slab in the Bloodstone Ruins a part of the legend that was never found. It appeared before her and said, "To those who should suffer defeat or death, will become the very thing they never wished to be or become the next entity to Judge the world when it falls into chaos." Karias was at a loss of words as she realized that one day, Atturos could be reborn as the next Judgement upon any or all worlds. So she became a god to try and prevent this disaster from happening ever again as well as repay her fallen comrade. She realized that the time would come when Atturos could appear but not as a man she loved and cared for, but a demon who seeks to end what believes to be worlds with no hope. She felt it was her fault for not protecting him and so when the time comes, unless another emergency should rise, will she break from her crystal fight alongside the heroes who must fight it/him.
Atturos- (coming soon)
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
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Join date : 2011-03-10
Age : 32
Location : Springfield, VA
Re: Tales RP Characters
Update to Atturos
I would like him to be from Grados and under King Peros from Wingsleth who sent him to Ferridan to investigate mystery of the dark entity to see if its power could be use for the converters on grados. Making something quite powerful to aid Grados later or something. If he was detected by anyone, he was suppose to subdue them to avoid conflict with Ferridan as a whole but he met Karias, who he felt a kinship with so together they went to investigate and fought the demon. Atturos was one of Peros best men in the squad. Atturos was a man with much conflict involving the world. He was always the guy that had to do the dirty jobs such as killing traitors, leading infiltrations and battles losing many men. Despite serving under Peros, he felt that wasnt enough to satisfy his want to change the world. Despite enjoying the many battles of war, he wishes for some kind of peace at some point as well as keeping his men alive, but such is wars nature. Atturos thought that maybe creating a new world would be the best way to achieve this. A world with less death and fighting to the death would only be a last resort. Had he won, he would've accomplished this perhaps but with this goal in mind, he knew that he would have to do something he would regret. Perhaps become the enemy of everyone on the planet in order to create his world in hopes to bring order and peace. Because he failed the challenge, Atturos is now destined to become the very entity who threaten to lay waste to the humans because it felt they were hopeless. Nothing they would do would amend for anything nor change. So the easiest solution is to wipe them out and create a whole new place but while being the entity...creating a whole new world gives humans another chance: To screw up once more. So in order to keep it from happening, destroy it and never had it come about again. Atturos soul lies deep within the pits of the Bloodstone Mountains. Theres a ever-flowing pit down there full of darkness. They say people of great will can overcome the pit and calm Atturos soul putting him to rest. If the person who jumps in isn't strong enough to handle its strength or influence, Atturos takes their life force and adds it to his own ever increasing his power and influence on those who try to calm his soul. Rumor has that if someone if complete evil jumps, Atturos will be awakened with devastating power and the great battle of Ferridan or world would commence once again.
I would like him to be from Grados and under King Peros from Wingsleth who sent him to Ferridan to investigate mystery of the dark entity to see if its power could be use for the converters on grados. Making something quite powerful to aid Grados later or something. If he was detected by anyone, he was suppose to subdue them to avoid conflict with Ferridan as a whole but he met Karias, who he felt a kinship with so together they went to investigate and fought the demon. Atturos was one of Peros best men in the squad. Atturos was a man with much conflict involving the world. He was always the guy that had to do the dirty jobs such as killing traitors, leading infiltrations and battles losing many men. Despite serving under Peros, he felt that wasnt enough to satisfy his want to change the world. Despite enjoying the many battles of war, he wishes for some kind of peace at some point as well as keeping his men alive, but such is wars nature. Atturos thought that maybe creating a new world would be the best way to achieve this. A world with less death and fighting to the death would only be a last resort. Had he won, he would've accomplished this perhaps but with this goal in mind, he knew that he would have to do something he would regret. Perhaps become the enemy of everyone on the planet in order to create his world in hopes to bring order and peace. Because he failed the challenge, Atturos is now destined to become the very entity who threaten to lay waste to the humans because it felt they were hopeless. Nothing they would do would amend for anything nor change. So the easiest solution is to wipe them out and create a whole new place but while being the entity...creating a whole new world gives humans another chance: To screw up once more. So in order to keep it from happening, destroy it and never had it come about again. Atturos soul lies deep within the pits of the Bloodstone Mountains. Theres a ever-flowing pit down there full of darkness. They say people of great will can overcome the pit and calm Atturos soul putting him to rest. If the person who jumps in isn't strong enough to handle its strength or influence, Atturos takes their life force and adds it to his own ever increasing his power and influence on those who try to calm his soul. Rumor has that if someone if complete evil jumps, Atturos will be awakened with devastating power and the great battle of Ferridan or world would commence once again.
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
Charm : 10
Join date : 2011-03-10
Age : 32
Location : Springfield, VA
Re: Tales RP Characters
Four out of the Six Generals of Veilstrum. Outfits will be added once I figure out how I want the uniforms to look.
-Full Name: Jaeger Altrum “The Hunter”
-Age: 44
-Hair Color and Style: Black and short.
-Eye color: Emerald green.
-Skin tone: Caucasian, lean build.
-Outfit: TBA
-Weapon and fighting style: A sniper rifle for extremely long range and two pistols when fighting up close.
-Origin: Varleim, a small trade city in the northern region of Veilstrum.
-Likes: Gambling, hunting, partying, bubble gum.
-Dislikes: Uptight men, overly strict orders, extensive travel.
-Short bio: An easy-going sniping specialist and one of the Six Generals of Veilstrum. Playful and flirtatious, he enjoys nothing more than to relax with good friends and better drinks. Despite his jovial nature, his reliability in both combat and diplomatic situations has earned himself the rank of General and the esteem of his peers when he’s not playing pranks or flirting with the female officers.
Chibi Jaeger:
-Full Name: Herz Einsigg “The Thousand Minds”
-Age: 76
-Hair Color and Style: Grey, short and slicked back with the exception of a single bang. He tends to play with it when concentrating.
-Eye color: Hazel
-Skin tone: Caucasian, thin yet toned build.
-Outfit: TBA
-Weapon and fighting style: None. As befitting of his title, he mainly acts as a strategist.
-Origin: Beisterm – Capital of Veilstrum
-Likes: Reading, drinking tea, gardening, routine.
-Dislikes: Sudden noises, insects.
-Short bio: Oldest of the Six Generals and head strategist for the Veilstrum Imperial Army. Herz is seasoned veteran who has fought in countless battles. He approaches everything with an air of cold professionalism and rarely, if ever, allows mistakes. Due to his strict nature, he is feared by many of the soldiers, though at the same time some can't help but respect him for his straightforwardness.
Chibi Einsigg:
-Full Name: Orgas Grisley “The Beast”
-Age: 48
-Hair Color and Style:
-Eye color: Dark Brown
-Skin tone: Brown, large muscular build.
-Outfit: TBA
-Weapon and fighting style: An anti-tank rifle that he wields as a normal person would wield a rifle. Well trained in close quarters combat to fully utilize his Ferridan strength and speed. Tends to favor boxing and wrestling techniques, but is also known to occasionally forego technique to simply overwhelm his enemies, earning him the nickname “The Beast.”
-Origin: Grealland
-Likes: Drinking, brawling, wood carving, bears.
-Dislikes: Complicated things, war, seafood.
-Short bio: Originally of Ferridan, Orgas was hired by the Empire. His superior physical prowess and friendly attitude with his peers enabled him to rise up the ranks and become one of the Six Generals. Despite his love of fights and brawls, he gets insulted when people assume that he means he likes war and is quick to explain that “There is a clear difference between fights and wars.”
Chibi Orgas:
-Full Name: Annette Grunewald “The Goddess of Victory”
-Age: 32
-Hair Color and Style: Blonde, waist-length hair.
-Eye color: Green
-Skin tone: Light Brown
-Outfit: TBA
-Weapon and fighting style: Dual SMGs that she wields for suppressing, overwhelming fire. By reloading one as she fires the other she ensures a continuous assault that keeps enemies pinned. Also has a pistol that for some reason she is never seen using.
-Origin: Unknown
-Likes: Johann Grunewald, remarkable soldiers, sweets, small animals.
-Dislikes: Child soldiers, liars, playboys, tyrants, insects.
-Short bio: Adoptive daughter of Johann Grunewald. She joined the Imperial Military to repay him for raising her. Despite her young age, her determination and loyal service allowed her to rise up to be one of the Six Generals. A steadfast officer who will stop at nothing to complete her mission, Annette is both admired for her loyalty and feared for her ruthlessness.
Chibi Annette:
-Full Name: Jaeger Altrum “The Hunter”
-Age: 44
-Hair Color and Style: Black and short.
-Eye color: Emerald green.
-Skin tone: Caucasian, lean build.
-Outfit: TBA
-Weapon and fighting style: A sniper rifle for extremely long range and two pistols when fighting up close.
-Origin: Varleim, a small trade city in the northern region of Veilstrum.
-Likes: Gambling, hunting, partying, bubble gum.
-Dislikes: Uptight men, overly strict orders, extensive travel.
-Short bio: An easy-going sniping specialist and one of the Six Generals of Veilstrum. Playful and flirtatious, he enjoys nothing more than to relax with good friends and better drinks. Despite his jovial nature, his reliability in both combat and diplomatic situations has earned himself the rank of General and the esteem of his peers when he’s not playing pranks or flirting with the female officers.
Chibi Jaeger:
- Spoiler:
-Full Name: Herz Einsigg “The Thousand Minds”
-Age: 76
-Hair Color and Style: Grey, short and slicked back with the exception of a single bang. He tends to play with it when concentrating.
-Eye color: Hazel
-Skin tone: Caucasian, thin yet toned build.
-Outfit: TBA
-Weapon and fighting style: None. As befitting of his title, he mainly acts as a strategist.
-Origin: Beisterm – Capital of Veilstrum
-Likes: Reading, drinking tea, gardening, routine.
-Dislikes: Sudden noises, insects.
-Short bio: Oldest of the Six Generals and head strategist for the Veilstrum Imperial Army. Herz is seasoned veteran who has fought in countless battles. He approaches everything with an air of cold professionalism and rarely, if ever, allows mistakes. Due to his strict nature, he is feared by many of the soldiers, though at the same time some can't help but respect him for his straightforwardness.
Chibi Einsigg:
- Spoiler:
-Full Name: Orgas Grisley “The Beast”
-Age: 48
-Hair Color and Style:
-Eye color: Dark Brown
-Skin tone: Brown, large muscular build.
-Outfit: TBA
-Weapon and fighting style: An anti-tank rifle that he wields as a normal person would wield a rifle. Well trained in close quarters combat to fully utilize his Ferridan strength and speed. Tends to favor boxing and wrestling techniques, but is also known to occasionally forego technique to simply overwhelm his enemies, earning him the nickname “The Beast.”
-Origin: Grealland
-Likes: Drinking, brawling, wood carving, bears.
-Dislikes: Complicated things, war, seafood.
-Short bio: Originally of Ferridan, Orgas was hired by the Empire. His superior physical prowess and friendly attitude with his peers enabled him to rise up the ranks and become one of the Six Generals. Despite his love of fights and brawls, he gets insulted when people assume that he means he likes war and is quick to explain that “There is a clear difference between fights and wars.”
Chibi Orgas:
- Spoiler:
-Full Name: Annette Grunewald “The Goddess of Victory”
-Age: 32
-Hair Color and Style: Blonde, waist-length hair.
-Eye color: Green
-Skin tone: Light Brown
-Outfit: TBA
-Weapon and fighting style: Dual SMGs that she wields for suppressing, overwhelming fire. By reloading one as she fires the other she ensures a continuous assault that keeps enemies pinned. Also has a pistol that for some reason she is never seen using.
-Origin: Unknown
-Likes: Johann Grunewald, remarkable soldiers, sweets, small animals.
-Dislikes: Child soldiers, liars, playboys, tyrants, insects.
-Short bio: Adoptive daughter of Johann Grunewald. She joined the Imperial Military to repay him for raising her. Despite her young age, her determination and loyal service allowed her to rise up to be one of the Six Generals. A steadfast officer who will stop at nothing to complete her mission, Annette is both admired for her loyalty and feared for her ruthlessness.
Chibi Annette:
- Spoiler:
Last edited by Akune Kouki on Mon Jan 13, 2014 12:29 pm; edited 2 times in total
Turret Slayer!!!- RP Mod
- Favorite Tales Game :
Posts : 3865
Grade : 12860
Charm : 107
Join date : 2009-06-25
Age : 34
Location : Italy
Re: Tales RP Characters
Well, lets see how this fares:
-Name: Aomora Noblis
-Age: 21
-Hair: Golden Brunette, Loose & fair, length reaches to the neck as well as covering around the ears, short bangs cover the forehead while leaning toward left side.
-Eyes: Green, almond eyes
-Height: 5.2 Feet
-Skin: Light Fallow Skin Tone
-Outfit: Outfit: Green sleeveless undershirt with a dark green overcoat that covers the upper body, black gloves that cover half the forearm, Light brown colored shorts (ends at above knee length) that have twin belt straps that carry the sheaths for the dual short swords, black leather boots that cover up the half the shin which are big enough to hide a small blade with multiple belt straps surrounding the boots.
-Weapon: Dual Short Swords, utilizing quick movements to target flaws in the opponent’s defenses and stances to overwhelm with precise strikes. Also carries a pair of daggers as backup weapons for emergency use.
-Origin: Ferridan, Kaigor Region, Village located around southeastern side of Kaigor Forest (Destroyed)
-Likes: Appreciating life’s grandeur, Lessons about cooking, Fruits, Practicing Weapon play, helping others, herbs.
-Dislikes: Needless bloodshed, indecisiveness, not paying debts, sour foods, and her height being mentioned.
-Bio: 2nd Child of a Kaigorian Father, Greallandian Mother, grew up in a rather peaceful environment while hunting and learning to fight. Unlike most people of Ferridan, Aomora is rather short in height for her kind and normally picked on for it. While she normally lacked in a strong physique like other Ferridans, she made up with training her reflexes and speed. At age of 16, a great Beast made of shadows attacked her village, slaughtering most of the inhabitants including her parents and older brother. Since the attack, Aomora has been living with few of the other survivors of her village; Hektor and Faire, thanks to the help from the Judge of Kaigor, Wendel, who provided aid to continue their lives. To repay Wendel’s kindness, she works for him at times of need and swears to avenge her family and village. Normally acts stoic & cautious toward strangers and most people that don't know her personally, but otherwise is actually a bit timid but cares deeply about those she treasures.
After a long time of neglect, hopefully this will be a start to being active...
Edit: Well, messing with Chibi maker, this is the best I got for what i had in mind, so here it is
-Name: Aomora Noblis
-Age: 21
-Hair: Golden Brunette, Loose & fair, length reaches to the neck as well as covering around the ears, short bangs cover the forehead while leaning toward left side.
-Eyes: Green, almond eyes
-Height: 5.2 Feet
-Skin: Light Fallow Skin Tone
-Outfit: Outfit: Green sleeveless undershirt with a dark green overcoat that covers the upper body, black gloves that cover half the forearm, Light brown colored shorts (ends at above knee length) that have twin belt straps that carry the sheaths for the dual short swords, black leather boots that cover up the half the shin which are big enough to hide a small blade with multiple belt straps surrounding the boots.
-Weapon: Dual Short Swords, utilizing quick movements to target flaws in the opponent’s defenses and stances to overwhelm with precise strikes. Also carries a pair of daggers as backup weapons for emergency use.
-Origin: Ferridan, Kaigor Region, Village located around southeastern side of Kaigor Forest (Destroyed)
-Likes: Appreciating life’s grandeur, Lessons about cooking, Fruits, Practicing Weapon play, helping others, herbs.
-Dislikes: Needless bloodshed, indecisiveness, not paying debts, sour foods, and her height being mentioned.
-Bio: 2nd Child of a Kaigorian Father, Greallandian Mother, grew up in a rather peaceful environment while hunting and learning to fight. Unlike most people of Ferridan, Aomora is rather short in height for her kind and normally picked on for it. While she normally lacked in a strong physique like other Ferridans, she made up with training her reflexes and speed. At age of 16, a great Beast made of shadows attacked her village, slaughtering most of the inhabitants including her parents and older brother. Since the attack, Aomora has been living with few of the other survivors of her village; Hektor and Faire, thanks to the help from the Judge of Kaigor, Wendel, who provided aid to continue their lives. To repay Wendel’s kindness, she works for him at times of need and swears to avenge her family and village. Normally acts stoic & cautious toward strangers and most people that don't know her personally, but otherwise is actually a bit timid but cares deeply about those she treasures.
After a long time of neglect, hopefully this will be a start to being active...
Edit: Well, messing with Chibi maker, this is the best I got for what i had in mind, so here it is
- Spoiler:
Last edited by Sophie on Tue Feb 04, 2014 7:57 pm; edited 6 times in total
Sophie- Huma
- Posts : 68
Grade : 5640
Charm : 9
Join date : 2009-10-09
Location : Wandering around after a battle (Only few truely know).
Re: Tales RP Characters
Update to bio!
Name: Nathan Vysler
Body type: Athletic/ripped body
Age: 20
Hair Color: Charcoal and Ivy League haircut
Eye Color: Platinum Silver
Skin tone: Cream
Outfit: Wears a Leather Navy Blue musketeer hat with a white bell flower symbol on the right side of it. Wears a Chocolate/black colored sleeveless robe (large kinda like a cape) with a frost like design over a Silk Navy Blue sleeveless top. The robe has a fireball like logo on the back of it but radiates a light blue and the shoulder parts of the robe are feather/wing-like. Wears MMA style gloves which are navy blue color. Black or Chocolate colored Leather pants and have a vial case for herbs and other things attach to the belt(Which is black) on his waist. Wears boots with a wing design on them and those will will be chocolate and the wing outlines will be light blue like the symbol on the back of the robe( I'll post pics of the designs on here.)
Weapon and fighting style: Pistol Sword and Hand-to-Hand
Origin: Kaigor - Village of Aptitude(Ferridan)
Likes: Unique Weapons, soft desserts, Martial Art techniques and boxing
Dislikes: Well endowed women, books, Ungratefulness, Greed
Personality: Gentle spirited, Rash, Quick decision maker, a bit snarky and rebellious
Bio: Nathan was born on Ferridan with a off-worlder mother and Ferridian Father. His Mother was a Normal refugee from Fortunica due to rebellious philosophy of Ferridian magic. Fortunica strictly forbids any types of teachings or preaches of Ferridan due to its savage ideals from stories told about it. She met a man in Kaigor who was very strong in his martial arts and grew fond of him.Over the course of time they grew intimate thus, giving birth to Nathan Vysler. Nathan ideals are quite a unique mix as his mother encouraged more of the bookworm behavior, and his father furthered the battle spirited nature within him. Nathan became well educated as well as a battle hardy warrior. Nathan was kind young man but with a bit of a rebellious nature due to his parents constant nagging of tasks. His parents made him read many a book about magic, fighting arts, and many other things too much to the point where he hated books in general. Nathan would rather show what he learns rather than just keep concealed. His parents told him to keep all of the information he learned from certain books to himself as most people on Ferridians don't practice magic very much. Nathans parent gave him a very special sword at the age of 18, called Aestuo triumphantes, a pistol sword that is extremely rare to see or find with looks like a glowing flame inside the blade. His parents gave this to him as self defense and told him one day, this sword will play an important part when you get older and fight for what you believe in. Not much to his parents surprise, he began to spread his teachings to fellow kids despite being told not to do so. Nathan is almost considered an outsider because he dresses like one, doesn't believe in strict authority to rule everyone, and isn't one to listen to too much to authority unless he has to. He also doesn't seem to agree with the clothing his people wear so he likes to standout and make his own stand and beliefs rather than living in the past like most of the people in Ferridan. Nathan is a very quick and nimble fighter in terms of hand to hand combat. Whenever he felt the books or people get on his nerves, he'd go to a nearby forest area so no one could see him and began to practice techniques on trees and shadowboxing in case he ever needed it. Little did Nathan realize that his tellings of magic and foreign ideas of other Worlds got reach to Wendel, Chieftain of Authority. Wendel and a few of his men went to locate Nathan and took him in as a potential vassal. Nathan is currently 20 years old working under Wendel. Despite Nathan being one of his youngest warrior ever to be recruited, he works with him to discover his true strengths. Nathan wishes for the worlds to unite and free Ferridan from its dark history so that others can thrive peacefully.
Name: Nathan Vysler
Body type: Athletic/ripped body
Age: 20
Hair Color: Charcoal and Ivy League haircut
Eye Color: Platinum Silver
Skin tone: Cream
Outfit: Wears a Leather Navy Blue musketeer hat with a white bell flower symbol on the right side of it. Wears a Chocolate/black colored sleeveless robe (large kinda like a cape) with a frost like design over a Silk Navy Blue sleeveless top. The robe has a fireball like logo on the back of it but radiates a light blue and the shoulder parts of the robe are feather/wing-like. Wears MMA style gloves which are navy blue color. Black or Chocolate colored Leather pants and have a vial case for herbs and other things attach to the belt(Which is black) on his waist. Wears boots with a wing design on them and those will will be chocolate and the wing outlines will be light blue like the symbol on the back of the robe( I'll post pics of the designs on here.)
Weapon and fighting style: Pistol Sword and Hand-to-Hand
Origin: Kaigor - Village of Aptitude(Ferridan)
Likes: Unique Weapons, soft desserts, Martial Art techniques and boxing
Dislikes: Well endowed women, books, Ungratefulness, Greed
Personality: Gentle spirited, Rash, Quick decision maker, a bit snarky and rebellious
Bio: Nathan was born on Ferridan with a off-worlder mother and Ferridian Father. His Mother was a Normal refugee from Fortunica due to rebellious philosophy of Ferridian magic. Fortunica strictly forbids any types of teachings or preaches of Ferridan due to its savage ideals from stories told about it. She met a man in Kaigor who was very strong in his martial arts and grew fond of him.Over the course of time they grew intimate thus, giving birth to Nathan Vysler. Nathan ideals are quite a unique mix as his mother encouraged more of the bookworm behavior, and his father furthered the battle spirited nature within him. Nathan became well educated as well as a battle hardy warrior. Nathan was kind young man but with a bit of a rebellious nature due to his parents constant nagging of tasks. His parents made him read many a book about magic, fighting arts, and many other things too much to the point where he hated books in general. Nathan would rather show what he learns rather than just keep concealed. His parents told him to keep all of the information he learned from certain books to himself as most people on Ferridians don't practice magic very much. Nathans parent gave him a very special sword at the age of 18, called Aestuo triumphantes, a pistol sword that is extremely rare to see or find with looks like a glowing flame inside the blade. His parents gave this to him as self defense and told him one day, this sword will play an important part when you get older and fight for what you believe in. Not much to his parents surprise, he began to spread his teachings to fellow kids despite being told not to do so. Nathan is almost considered an outsider because he dresses like one, doesn't believe in strict authority to rule everyone, and isn't one to listen to too much to authority unless he has to. He also doesn't seem to agree with the clothing his people wear so he likes to standout and make his own stand and beliefs rather than living in the past like most of the people in Ferridan. Nathan is a very quick and nimble fighter in terms of hand to hand combat. Whenever he felt the books or people get on his nerves, he'd go to a nearby forest area so no one could see him and began to practice techniques on trees and shadowboxing in case he ever needed it. Little did Nathan realize that his tellings of magic and foreign ideas of other Worlds got reach to Wendel, Chieftain of Authority. Wendel and a few of his men went to locate Nathan and took him in as a potential vassal. Nathan is currently 20 years old working under Wendel. Despite Nathan being one of his youngest warrior ever to be recruited, he works with him to discover his true strengths. Nathan wishes for the worlds to unite and free Ferridan from its dark history so that others can thrive peacefully.
- Spoiler:
Last edited by Bacon'N'grits on Sun Jan 26, 2014 5:04 pm; edited 4 times in total
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
Charm : 10
Join date : 2011-03-10
Age : 32
Location : Springfield, VA
Re: Tales RP Characters
Vyndigrar- Vanquisher Tribe Lord
Location - Drog Isle
Age - ???
Origin - ???
Weapon: Double Kujangs
Likes: Raw power
Dislikes: Weakness of man
Personality: Savage, Strict, slightly kind(rumor)
Bio: Vydingrar is the the Vanquisher Overlord of Ferridan. This man known for the deaths of over 15,000 people through man slaughter and cannibalism. His destruction knew no bounds as he believed that through pure power, force and striking fear into the people, that a true ruler is born. One day, his might was challenged by the three judges and he soon met his defeat by their hand. Wendel delivered the final strike to make Vyndigrar fall to his knees and end his reign of terror. Wendel and his companions had him within their grasp but rather than ending his life, Wendel banished him to eternal imprisonment upon Drog Isle, where prisoners lay dormant deep within inside a pit. Wendel believed that such a savage man can learn the other ways of rule through isolation and lack of warriors to serve under him. However, Vyndigrars savagery knew bounds despite the beating dealt to him as anyone who even thought to take him down in his current state was slaughtered proving his dominance. However, there was one exception: a woman of the name Nikita. Rather than attacking him, she aided his recovery and gave him passage to the underground prison. He had no idea what to do with her but by time he tried going to her, she was already gone and so he continued on the trail. Vyndigrars hatred had begun to grow even larger not only for weakness of his fellow men, but for the Judges who let him live rather than ending his life. To Wendel, it was an act of help but to Vyndigrar, it insulted his very being as a whole. Vyndigrar roamed throughout the Isle and discovered a legend of a dark beast whos power he wished to tame to destroy the people who put him here. As time went on, he eventually became the Prison King and met up with Nikita again. He saw something within her that grew to his liking. This was the 1st time a human being(other than a warrior)rather, a lady approached him without getting killed by him. Now he and Nikita are working together to amass warriors to lay waste upon Ferridan and its Judges.
Nikita- Wife Of Vyndigrar
Location: Drog Isle
Age: 38
Origins: Kaigor Swamplands
Weapon: Sword Staff and Ritual arts
Likes:???
Dislikes:???
Personality: Altruist, Quiet, Quick Thinker
Bio- Nikita was apart of the Vanquishers for quite some time. Her family had been under starvation for too long so to fix it, she became a Vanquisher. Vyndigrar never really noticed her or much of his warriors except those who chose to stand out. She was considered the odd man out of the group as she used her ritual Arts magic and not her warrior spirit. Nikita was very quiet and not too much of a fighter however she was more than capable of handling herself. By being within this group, she saw many things she'd wish not to see but had to endure the slaughtering of many people as well as the cannibalism. Sometimes, she'd run off on her own to find something more suitable for eating and bring the rest to her family but there were times where she was caught. Her fellow tribesmen would take it from her and force feed her the flesh of the others killed to embrace her killing instincts. Nikitia had continuously endured it because using her magic against the tribesmen would've gotten her killed. She wasn't able to get away to find other wildlife suitable for her family to eat due to the monitoring of the tribesmen. Her only true objective was help her family then leave the tribe. Then, the day had come when Vyndigrars tribe was being challenged by an unknown force of 3 warriors. Nikita thought this would be the perfect time to find some food while the war began and feed her family since it had been 6 days without coming to see them. As she ran to look around, she couldn't help but hear screaming of the tribesmen being decimated. She then thought to herself that despite her family urgently needed sustain, she still has a duty of protecting her clansmen despite the savage behavior. She turns to see a clansmen looking to her for assistance, so she quickly goes to his aid and leads him to safety. However, one of the warriors blocked her path and sent a fiery ball hurling towards them. It hit the clansmen and partially wounding Nikita. Burning him alive, all she could do was watch him burn so she took the food and headed straight for the swampland while she had the chance. She made it home only to see her father dead of starvation and her mother crying because of his death. Nikita ran to her to comfort her but as she did, her mother took a swing at her with a blade in her hand and Nikita avoids it. Her mother had been driven to the point of madness and Nikita was horrified at what she walked into. Having no one else to turn to, she left her home and used her magic to destroy the house entirely leaving no trace of her family or home behind. Anything precious to Nikita was always taken from her or destroyed as a last resort from her own power. But rather than rage, Nikita fell into deep sorrow. She lost the capability of smiling and only knew in doing so would only end badly for her. Nikita only vowed to smile when she finally knew what truly made her happy and couldn't be taken away. She felt the underground prison pit would be suitable to hide away in since she had no idea where the warriors were. On her way there, she noticed from afar that Vyndigrar was heavily injured and needed attention. Knowing his savagery she used her power from a distance and help cure his wounds and pointed into the direction he should head fearing if she got close, he'd realize she wasn't there during the fight to help and would kill her. She hid within an empty cell to try and gather herself after what had just happened to her. She heard nothing but the screams of the prison-men being killed. The only person she could think of is Vyndigrar since she led him but wasn't sure if it was the warriors as well. She knew eventually her time would come so she stepped out and saw Vyndigrar covered in blood looking at her. She approached him thinking that this would be the end of her, but Vyndigrar grabbed her and looked her straight in the eyes with a grin. Vyndigrar kept her close to him and said," I've seen these eyes before. I know EXACTLY what to do with you." Nikita didnt know what to feel but for some reason, she had a small smile on her face. Whether crazed or out of comfort, she stayed by him. Whether she has a motive behind this is unknown but she is the 1st being to ever approach Vyndigrar without death smiling on them.
Arden- The legendary Goddess of Ferridan, who comes to Ferridan cries in their dire straits. Arden is sealed inside a crystal with powerful light magic created by her to contain herself from the world in the Sacred grounds(inside a cave) on Ferridan. She felt that her power could be misused so sealed herself away. Also, she believed that there exists another powerful being like herself but even stronger that watches over the worlds as a whole rather than just one. She is alive within the crystal and communicates telepathically with Shersa Curell, Judge of Roggrasha. Shersas desire was to either become a great spirit or be able to become one with/communicate with them as well as any gods that may exist. Only a strong willed person with powerful magic could communicate with Arden and Shersa fit this category perfectly. To this day, Shersa uses her telepathy to discover the ways to keep her people at peace as well as learn any eminent threats that may come, and as much as she can about her history. Like Shersa, Arden too was a warrior of old who defeated the great Malsagor that threatened her world long before the the second one began. She had a partner whos name was Atturos, who was very reckless at times and always wanted to do things his way. Unfortunately, during combat while they both fought together to end the evil that threatened their world, Atturos suffered from severe injuries from the battle and died a few minutes after Arden delivered the final blow. While the duo did emerged victorious in the end, Arden was the only one standing on her feet thus granting her greatest desire. However, the same could not be said for Atturos as a shroud of darkness surrounded him completely and took him away. Trying to save him from the shroud, she tried to rescue his body but she bounced off of it and only could watch as it took him away. As the legend stated, those who emerge victorious will have their greatest desired granted to them. However, Arden read on the stone slab in the Bloodstone Ruins a part of the legend that was never found. It appeared before her and said, "To those who should suffer defeat or death, will become the very thing they never wished to be or become the next entity to Judge the world when it falls into chaos." Arden was at a loss of words as she realized that one day, Atturos could be reborn as the next Judgement upon any or all worlds. So she became a god to try and prevent this disaster from happening ever again as well as repay her fallen comrade. She realized that the time would come when Atturos could appear but not as a man she loved and cared for, but a demon who seeks to end what believes to be worlds with no hope. She felt it was her fault for not protecting him and so when the time comes, unless another emergency should rise, will she break from her crystal fight alongside the heroes who must fight it/him.
Shersa Curell- Chieftain Of Deities (Roggrasha)
Age: 32
Weapon- Sabre and use of Elemental magic
Roggrasha- Grand Village of Deities
Likes- High Quality meals, studies of spirits, seals and magic
Dislikes- All-out war. traitorous acts
Shersa and Roggrasha breakdown:
Shersa is one of the three warriors who defeated the evil entity that threatened to wipeout the planet/Ferridan. Destined to protect it, she rose up together her comrades Vygris and Wendel and defeated it. As the legend stated, those who merge victorious would have one of their deepest desires fufilled. Shersa was always fascinated with spirits and gods ever since she was a child. It was her dream to either be able to become a spirit or be able to communicate with gods and spirits to see what they expect from people. In doing so, she thought with their aid, she could help shape the world into a better place then what it was before. She was born on Fortunica and learned how to use powerful magic at an early age. As she grew, so did her talents and determination. So, she was given the ability to speak to Arden, the great goddess of Ferridan and through her voice, she learns of what fates can befall the world and helpful advice to guide her people through harsh times. Not only can Shersa communicate with Arden, she has the power to unlock her from the crystal she lays in if things go wrong. Arden sealed herself away because not only did she want to keep her powers from being used incorrectly, but there is already a being similar to her with power if not even greater than her watching over the world. Shersa in terms of her personality can be extremely strict when something needs protection. She is a kind woman when off duty but will not hesitate to use she can in order to complete her tasks. Her parents always gave her what she needed and did there absolute best to ensure her safety, even if it meant keeping from certain activities. As a child, she expressed her hatred for not being able to go out much and meet others simply because they wanted her pure. As of today, Shersa is 32 years of age and is governing Roggrasha, Village of the Deities on Ferridan. She one day wishes to meet Maxwell and learn much more about the spirits.
Roggrasha Village is the biggest of the three lands under Shersas command. It is a peaceful village home to many shrines dedicated to deities, mainly Karias. The people here seem to be very kind while some others can somewhat of a snob dependent upon which deity you believe in as well as where you come from. Roggrashas welcomes most people from Fortunica and Grados since Roggrasha is known for having fine dining that makes some of the best dishes in the world. Most people wouldn't expect Ferridan to be somewhat civilized as well a little modernized as well ESPECIALLY Fortunica. It has a port for ships to come through and many other sights of interest. Unlike Grealland and Kaigor, Roggrasha has a small academy to teach adept magic to teach people how to do them or what to expect when someone uses them against you. Its nothing compared to Fortunicas Academies but Shersa believes this could be useful for people on Ferridan since is a rare sight to see used. Shersa also hopes that one day Fortunicans and Ferridians will put aside their differences.
Wendel Van Gallios- Chieftain of Great Authority(Kaigor)
Age: 36
Weapon: Long Katana and Iron Fan
Kaigor: Village of Divine Law
Likes: Books, Fine wine, Strong opponents, Fine women
Dislikes: Savages, Misuse of Technology, Hesistation
Bio: Wendel is proud, powerful man and one of the 3 Chieftains of Ferridan. He believes that law governs all and it shouldn't be really tampered with. Outside of battle, he has a stern yet jolly sense of duty, but on the battlefield his fury knows no bounds. After the great battle with Vyndigrar, rather than killing him he banished him to Drog Isle thinking this could change him. Vyndigrar would never be able to threaten Ferridan again and its people could be safe. Wendel never doubted in his mind that the seal he but there would be broken one day and rather than trying to kill him again, Vyndigrar would change. Kaigors civilization isn't as modernized as it is in Roggrasha but it maintains its balance. Wendel built Kaigorion Court to bring justice to those who do wrong or vice versa, and the death penalty is only given to traitorous acts. Wendel learned through his peers that young man named Nathan had been going around misguiding his people in terms of acting without evidence. Interested in him, he sent his guards to find and locate him. Much to Wendels surprise, he could tell off the bat Nathan wasn't a ordinary Ferridian. He dressed differently for starters, was a bit stronger than most, and he had a bit of magic within him which is rare on Kaigor. Wendel thought to himself that Nathan could be a very good companion to work with him to aid Ferridian towards even more success. Wendel recruits Nathan in the hopes he'll take his place when the time as if he knew something was going to happen.
Vygris Norgrum- Chieftain of Instinct and Power(Grealland)
Age: 38
Weapon: War Scythe and War Sickle
Grealland- Village of Divine Power
Likes: People of great power, Fine Sweets and Fish, Electronics
Dislikes:Torture and Bullying, Birds, Extreme law enforcement
Vygris is considered the one with brawn of the 3 Great Chieftains and governs Grealland on Ferridan. Vygris believes that restricting the people completely to set ideas will only lead to more chaos. So rather than using total law, he takes somewhat of Fortunicas approach BUT with some type of small enforcement on the people. He lets the people relying true instinct and their own power to guide their paths. Vygris is someone who is willing to help others but hates to be on the receiving end depending upon the situation. Vygris has a little resentment toward Wendel because he didn't let Vyndigrar die a true warriors death the day they fought him. Vygris wishes to bring back the primal way but not the way Vyndigrar had intended, but in a friendly manner. Rather fighting to the death, but sparring with others to improve there battle skills. Grealland is the most "feral and primal" of the the 3 lands. Vygris loves his people and will do anything to keep them safe even at the cost of his life. He vowed to never have a "vyndigrar" uprise in his ranks and if he ever did, he'll be the one to take him down.
Matteus Grimoire- Superior of Advance Weaponry
Location- Wingsleth(Grados)
Age - 28
Origin - Grados
Weapons: Grenade Launcher and Double Voulge, rumor has it can channel the power of certain, "Spirits"
Likes: Explosives, Elementals, Modernized weaponry, Rockets
Dislikes- Liars, Clingers of the past, Unworthy scientists
Personality: Revered, Battle-hardy, Wrathful
Bio- Matteus is known for his knack of creating some of the best explosive weapons in the entire world. None can match is prowess when it comes to heavy duty weaponry especially if it involves explosives. He currently serves as an arms specialist for Wingsleths King, Peros. As a child, he always had a fascination for rockets. He wanted to be the 1st of his people to use converters to give other planets life that didn't have any. His biggest goal was to put a converter with massive power into a rocket and launch it successfully into space and have it grant massive energy flow, giving other planets life. However, there was something slightly off with Matteus, as he had somewhat of a destructive personality when trying to get something he really wants. At the age of 8, he used to watch as engineers creates missiles for machines and launch procedures. He wandered off into a weapons lab that had been left open foolishly by people working there due to getting lunch. Matteus somehow learned to make a vial of dangerous liquid explosive strong enough to level the entire room he was in. Just to test how strong it was he wanted to throw it out the window and watch what would happen, until someone popped inside and took it out of his hands. The scientist was in complete disarray when showed his colleagues what an 11 year-old had done. Realizing the brilliance of this child, Matteus became a child prodigy being the worlds 1st child to make bomb half the power of a nuke. As Matteus grew older, his destructive personality grew further and further to the point where he began to make explosives and almost tested its extent on actual people. To prevent this, the king immediately put Matteus in a room where he can create as many explosives as possible for weapons of war and for testing. He also creates other types of weaponry strong enough to replicate spirits so they say but no one has seen it due to fearing Matteus. Whether or not he still wants to create the rocket of his dreams is not yet evident but if Matteus is ever let out of that room, no one knows what he'd do.
Atturos Glamden- Right Hand of King Peros
Location:
Age- 48/??
Location - Drog Isle
Age - ???
Origin - ???
Weapon: Double Kujangs
- Spoiler:
Likes: Raw power
Dislikes: Weakness of man
Personality: Savage, Strict, slightly kind(rumor)
Bio: Vydingrar is the the Vanquisher Overlord of Ferridan. This man known for the deaths of over 15,000 people through man slaughter and cannibalism. His destruction knew no bounds as he believed that through pure power, force and striking fear into the people, that a true ruler is born. One day, his might was challenged by the three judges and he soon met his defeat by their hand. Wendel delivered the final strike to make Vyndigrar fall to his knees and end his reign of terror. Wendel and his companions had him within their grasp but rather than ending his life, Wendel banished him to eternal imprisonment upon Drog Isle, where prisoners lay dormant deep within inside a pit. Wendel believed that such a savage man can learn the other ways of rule through isolation and lack of warriors to serve under him. However, Vyndigrars savagery knew bounds despite the beating dealt to him as anyone who even thought to take him down in his current state was slaughtered proving his dominance. However, there was one exception: a woman of the name Nikita. Rather than attacking him, she aided his recovery and gave him passage to the underground prison. He had no idea what to do with her but by time he tried going to her, she was already gone and so he continued on the trail. Vyndigrars hatred had begun to grow even larger not only for weakness of his fellow men, but for the Judges who let him live rather than ending his life. To Wendel, it was an act of help but to Vyndigrar, it insulted his very being as a whole. Vyndigrar roamed throughout the Isle and discovered a legend of a dark beast whos power he wished to tame to destroy the people who put him here. As time went on, he eventually became the Prison King and met up with Nikita again. He saw something within her that grew to his liking. This was the 1st time a human being(other than a warrior)rather, a lady approached him without getting killed by him. Now he and Nikita are working together to amass warriors to lay waste upon Ferridan and its Judges.
- Spoiler:
Nikita- Wife Of Vyndigrar
Location: Drog Isle
Age: 38
Origins: Kaigor Swamplands
Weapon: Sword Staff and Ritual arts
Likes:???
Dislikes:???
Personality: Altruist, Quiet, Quick Thinker
Bio- Nikita was apart of the Vanquishers for quite some time. Her family had been under starvation for too long so to fix it, she became a Vanquisher. Vyndigrar never really noticed her or much of his warriors except those who chose to stand out. She was considered the odd man out of the group as she used her ritual Arts magic and not her warrior spirit. Nikita was very quiet and not too much of a fighter however she was more than capable of handling herself. By being within this group, she saw many things she'd wish not to see but had to endure the slaughtering of many people as well as the cannibalism. Sometimes, she'd run off on her own to find something more suitable for eating and bring the rest to her family but there were times where she was caught. Her fellow tribesmen would take it from her and force feed her the flesh of the others killed to embrace her killing instincts. Nikitia had continuously endured it because using her magic against the tribesmen would've gotten her killed. She wasn't able to get away to find other wildlife suitable for her family to eat due to the monitoring of the tribesmen. Her only true objective was help her family then leave the tribe. Then, the day had come when Vyndigrars tribe was being challenged by an unknown force of 3 warriors. Nikita thought this would be the perfect time to find some food while the war began and feed her family since it had been 6 days without coming to see them. As she ran to look around, she couldn't help but hear screaming of the tribesmen being decimated. She then thought to herself that despite her family urgently needed sustain, she still has a duty of protecting her clansmen despite the savage behavior. She turns to see a clansmen looking to her for assistance, so she quickly goes to his aid and leads him to safety. However, one of the warriors blocked her path and sent a fiery ball hurling towards them. It hit the clansmen and partially wounding Nikita. Burning him alive, all she could do was watch him burn so she took the food and headed straight for the swampland while she had the chance. She made it home only to see her father dead of starvation and her mother crying because of his death. Nikita ran to her to comfort her but as she did, her mother took a swing at her with a blade in her hand and Nikita avoids it. Her mother had been driven to the point of madness and Nikita was horrified at what she walked into. Having no one else to turn to, she left her home and used her magic to destroy the house entirely leaving no trace of her family or home behind. Anything precious to Nikita was always taken from her or destroyed as a last resort from her own power. But rather than rage, Nikita fell into deep sorrow. She lost the capability of smiling and only knew in doing so would only end badly for her. Nikita only vowed to smile when she finally knew what truly made her happy and couldn't be taken away. She felt the underground prison pit would be suitable to hide away in since she had no idea where the warriors were. On her way there, she noticed from afar that Vyndigrar was heavily injured and needed attention. Knowing his savagery she used her power from a distance and help cure his wounds and pointed into the direction he should head fearing if she got close, he'd realize she wasn't there during the fight to help and would kill her. She hid within an empty cell to try and gather herself after what had just happened to her. She heard nothing but the screams of the prison-men being killed. The only person she could think of is Vyndigrar since she led him but wasn't sure if it was the warriors as well. She knew eventually her time would come so she stepped out and saw Vyndigrar covered in blood looking at her. She approached him thinking that this would be the end of her, but Vyndigrar grabbed her and looked her straight in the eyes with a grin. Vyndigrar kept her close to him and said," I've seen these eyes before. I know EXACTLY what to do with you." Nikita didnt know what to feel but for some reason, she had a small smile on her face. Whether crazed or out of comfort, she stayed by him. Whether she has a motive behind this is unknown but she is the 1st being to ever approach Vyndigrar without death smiling on them.
- Spoiler:
Arden- The legendary Goddess of Ferridan, who comes to Ferridan cries in their dire straits. Arden is sealed inside a crystal with powerful light magic created by her to contain herself from the world in the Sacred grounds(inside a cave) on Ferridan. She felt that her power could be misused so sealed herself away. Also, she believed that there exists another powerful being like herself but even stronger that watches over the worlds as a whole rather than just one. She is alive within the crystal and communicates telepathically with Shersa Curell, Judge of Roggrasha. Shersas desire was to either become a great spirit or be able to become one with/communicate with them as well as any gods that may exist. Only a strong willed person with powerful magic could communicate with Arden and Shersa fit this category perfectly. To this day, Shersa uses her telepathy to discover the ways to keep her people at peace as well as learn any eminent threats that may come, and as much as she can about her history. Like Shersa, Arden too was a warrior of old who defeated the great Malsagor that threatened her world long before the the second one began. She had a partner whos name was Atturos, who was very reckless at times and always wanted to do things his way. Unfortunately, during combat while they both fought together to end the evil that threatened their world, Atturos suffered from severe injuries from the battle and died a few minutes after Arden delivered the final blow. While the duo did emerged victorious in the end, Arden was the only one standing on her feet thus granting her greatest desire. However, the same could not be said for Atturos as a shroud of darkness surrounded him completely and took him away. Trying to save him from the shroud, she tried to rescue his body but she bounced off of it and only could watch as it took him away. As the legend stated, those who emerge victorious will have their greatest desired granted to them. However, Arden read on the stone slab in the Bloodstone Ruins a part of the legend that was never found. It appeared before her and said, "To those who should suffer defeat or death, will become the very thing they never wished to be or become the next entity to Judge the world when it falls into chaos." Arden was at a loss of words as she realized that one day, Atturos could be reborn as the next Judgement upon any or all worlds. So she became a god to try and prevent this disaster from happening ever again as well as repay her fallen comrade. She realized that the time would come when Atturos could appear but not as a man she loved and cared for, but a demon who seeks to end what believes to be worlds with no hope. She felt it was her fault for not protecting him and so when the time comes, unless another emergency should rise, will she break from her crystal fight alongside the heroes who must fight it/him.
- Spoiler:
Shersa Curell- Chieftain Of Deities (Roggrasha)
Age: 32
Weapon- Sabre and use of Elemental magic
Roggrasha- Grand Village of Deities
Likes- High Quality meals, studies of spirits, seals and magic
Dislikes- All-out war. traitorous acts
Shersa and Roggrasha breakdown:
Shersa is one of the three warriors who defeated the evil entity that threatened to wipeout the planet/Ferridan. Destined to protect it, she rose up together her comrades Vygris and Wendel and defeated it. As the legend stated, those who merge victorious would have one of their deepest desires fufilled. Shersa was always fascinated with spirits and gods ever since she was a child. It was her dream to either be able to become a spirit or be able to communicate with gods and spirits to see what they expect from people. In doing so, she thought with their aid, she could help shape the world into a better place then what it was before. She was born on Fortunica and learned how to use powerful magic at an early age. As she grew, so did her talents and determination. So, she was given the ability to speak to Arden, the great goddess of Ferridan and through her voice, she learns of what fates can befall the world and helpful advice to guide her people through harsh times. Not only can Shersa communicate with Arden, she has the power to unlock her from the crystal she lays in if things go wrong. Arden sealed herself away because not only did she want to keep her powers from being used incorrectly, but there is already a being similar to her with power if not even greater than her watching over the world. Shersa in terms of her personality can be extremely strict when something needs protection. She is a kind woman when off duty but will not hesitate to use she can in order to complete her tasks. Her parents always gave her what she needed and did there absolute best to ensure her safety, even if it meant keeping from certain activities. As a child, she expressed her hatred for not being able to go out much and meet others simply because they wanted her pure. As of today, Shersa is 32 years of age and is governing Roggrasha, Village of the Deities on Ferridan. She one day wishes to meet Maxwell and learn much more about the spirits.
Roggrasha Village is the biggest of the three lands under Shersas command. It is a peaceful village home to many shrines dedicated to deities, mainly Karias. The people here seem to be very kind while some others can somewhat of a snob dependent upon which deity you believe in as well as where you come from. Roggrashas welcomes most people from Fortunica and Grados since Roggrasha is known for having fine dining that makes some of the best dishes in the world. Most people wouldn't expect Ferridan to be somewhat civilized as well a little modernized as well ESPECIALLY Fortunica. It has a port for ships to come through and many other sights of interest. Unlike Grealland and Kaigor, Roggrasha has a small academy to teach adept magic to teach people how to do them or what to expect when someone uses them against you. Its nothing compared to Fortunicas Academies but Shersa believes this could be useful for people on Ferridan since is a rare sight to see used. Shersa also hopes that one day Fortunicans and Ferridians will put aside their differences.
- Spoiler:
Wendel Van Gallios- Chieftain of Great Authority(Kaigor)
Age: 36
Weapon: Long Katana and Iron Fan
Kaigor: Village of Divine Law
Likes: Books, Fine wine, Strong opponents, Fine women
Dislikes: Savages, Misuse of Technology, Hesistation
Bio: Wendel is proud, powerful man and one of the 3 Chieftains of Ferridan. He believes that law governs all and it shouldn't be really tampered with. Outside of battle, he has a stern yet jolly sense of duty, but on the battlefield his fury knows no bounds. After the great battle with Vyndigrar, rather than killing him he banished him to Drog Isle thinking this could change him. Vyndigrar would never be able to threaten Ferridan again and its people could be safe. Wendel never doubted in his mind that the seal he but there would be broken one day and rather than trying to kill him again, Vyndigrar would change. Kaigors civilization isn't as modernized as it is in Roggrasha but it maintains its balance. Wendel built Kaigorion Court to bring justice to those who do wrong or vice versa, and the death penalty is only given to traitorous acts. Wendel learned through his peers that young man named Nathan had been going around misguiding his people in terms of acting without evidence. Interested in him, he sent his guards to find and locate him. Much to Wendels surprise, he could tell off the bat Nathan wasn't a ordinary Ferridian. He dressed differently for starters, was a bit stronger than most, and he had a bit of magic within him which is rare on Kaigor. Wendel thought to himself that Nathan could be a very good companion to work with him to aid Ferridian towards even more success. Wendel recruits Nathan in the hopes he'll take his place when the time as if he knew something was going to happen.
- Spoiler:
Vygris Norgrum- Chieftain of Instinct and Power(Grealland)
Age: 38
Weapon: War Scythe and War Sickle
Grealland- Village of Divine Power
Likes: People of great power, Fine Sweets and Fish, Electronics
Dislikes:Torture and Bullying, Birds, Extreme law enforcement
Vygris is considered the one with brawn of the 3 Great Chieftains and governs Grealland on Ferridan. Vygris believes that restricting the people completely to set ideas will only lead to more chaos. So rather than using total law, he takes somewhat of Fortunicas approach BUT with some type of small enforcement on the people. He lets the people relying true instinct and their own power to guide their paths. Vygris is someone who is willing to help others but hates to be on the receiving end depending upon the situation. Vygris has a little resentment toward Wendel because he didn't let Vyndigrar die a true warriors death the day they fought him. Vygris wishes to bring back the primal way but not the way Vyndigrar had intended, but in a friendly manner. Rather fighting to the death, but sparring with others to improve there battle skills. Grealland is the most "feral and primal" of the the 3 lands. Vygris loves his people and will do anything to keep them safe even at the cost of his life. He vowed to never have a "vyndigrar" uprise in his ranks and if he ever did, he'll be the one to take him down.
- Spoiler:
Matteus Grimoire- Superior of Advance Weaponry
Location- Wingsleth(Grados)
Age - 28
Origin - Grados
Weapons: Grenade Launcher and Double Voulge, rumor has it can channel the power of certain, "Spirits"
Likes: Explosives, Elementals, Modernized weaponry, Rockets
Dislikes- Liars, Clingers of the past, Unworthy scientists
Personality: Revered, Battle-hardy, Wrathful
Bio- Matteus is known for his knack of creating some of the best explosive weapons in the entire world. None can match is prowess when it comes to heavy duty weaponry especially if it involves explosives. He currently serves as an arms specialist for Wingsleths King, Peros. As a child, he always had a fascination for rockets. He wanted to be the 1st of his people to use converters to give other planets life that didn't have any. His biggest goal was to put a converter with massive power into a rocket and launch it successfully into space and have it grant massive energy flow, giving other planets life. However, there was something slightly off with Matteus, as he had somewhat of a destructive personality when trying to get something he really wants. At the age of 8, he used to watch as engineers creates missiles for machines and launch procedures. He wandered off into a weapons lab that had been left open foolishly by people working there due to getting lunch. Matteus somehow learned to make a vial of dangerous liquid explosive strong enough to level the entire room he was in. Just to test how strong it was he wanted to throw it out the window and watch what would happen, until someone popped inside and took it out of his hands. The scientist was in complete disarray when showed his colleagues what an 11 year-old had done. Realizing the brilliance of this child, Matteus became a child prodigy being the worlds 1st child to make bomb half the power of a nuke. As Matteus grew older, his destructive personality grew further and further to the point where he began to make explosives and almost tested its extent on actual people. To prevent this, the king immediately put Matteus in a room where he can create as many explosives as possible for weapons of war and for testing. He also creates other types of weaponry strong enough to replicate spirits so they say but no one has seen it due to fearing Matteus. Whether or not he still wants to create the rocket of his dreams is not yet evident but if Matteus is ever let out of that room, no one knows what he'd do.
- Spoiler:
Atturos Glamden- Right Hand of King Peros
Location:
Age- 48/??
Last edited by Bacon'N'grits on Mon Jan 27, 2014 4:43 am; edited 4 times in total
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
Charm : 10
Join date : 2011-03-10
Age : 32
Location : Springfield, VA
Re: Tales RP Characters
New character!
Name: Cecilla Falcouth
Age: 15
Hair Color: Light Blue
Eye Color: Bright-blue green eyes
Skin tone: Cream
Weapon and fighting style: Allegrias Sallorium (Book of Healing and magic)Sorceress of Healing, Water, Earth and Ice magic
Origin: Grandelessia- Fortunica
Likes: Magic, Moons, Snow, Medicine
Dislikes: Greed, Hurting loved ones, Silent treatments
Personality: Nurturing, calm, easily excitable
Bio- Cecilla works under Addler to keep everyones health and magic status in check. She's considered one of the top healers in his circle and he values her greatly. Cecilla had been gifted as a child when saved her parents during a huge snowstorm. Cecilla and her parents traveled to show her the Grandal Mountains, which was known for its beautiful snow covered mountains. They didn't know however of the dangerous snowstorm coming to them. As it began, her parents began to lose track of the correct path to take leading off the mountain back to their home. The snowfall had begun to grow even harder so they retreated to a small little cave to seek shelter until it stopped. As they went in a huge amount of snow covered the entrance sealing the family inside. Cecillas mother had began to panic and cry because she was afraid her daughter wouldn't make through this. Cecilla began to glow hearing her mother cry and plowed throw the cave in creating a path in the snow. Her parents were in awe as they saw what she could do with her power. The path she created was protected from the snow so they could see exactly where to go so they followed and got back home safely. As she grew older, her powers became even stronger and she could also tap into her healing strength. She'd always go around creating little ice shows for people to watch and heal the sickly. Her parents felt it was time to her to take the next step and join a magic circle. Addler took her in and she fit quite nicely to his liking. She strives to be a teacher and show people how to use there powers for entertainment use as well as nurturing too. Addler has assigned her to Leo, one of his many great magicians to keep him safe in case any trouble heads his way.
Name: Cecilla Falcouth
Age: 15
Hair Color: Light Blue
Eye Color: Bright-blue green eyes
Skin tone: Cream
Weapon and fighting style: Allegrias Sallorium (Book of Healing and magic)Sorceress of Healing, Water, Earth and Ice magic
Origin: Grandelessia- Fortunica
Likes: Magic, Moons, Snow, Medicine
Dislikes: Greed, Hurting loved ones, Silent treatments
Personality: Nurturing, calm, easily excitable
Bio- Cecilla works under Addler to keep everyones health and magic status in check. She's considered one of the top healers in his circle and he values her greatly. Cecilla had been gifted as a child when saved her parents during a huge snowstorm. Cecilla and her parents traveled to show her the Grandal Mountains, which was known for its beautiful snow covered mountains. They didn't know however of the dangerous snowstorm coming to them. As it began, her parents began to lose track of the correct path to take leading off the mountain back to their home. The snowfall had begun to grow even harder so they retreated to a small little cave to seek shelter until it stopped. As they went in a huge amount of snow covered the entrance sealing the family inside. Cecillas mother had began to panic and cry because she was afraid her daughter wouldn't make through this. Cecilla began to glow hearing her mother cry and plowed throw the cave in creating a path in the snow. Her parents were in awe as they saw what she could do with her power. The path she created was protected from the snow so they could see exactly where to go so they followed and got back home safely. As she grew older, her powers became even stronger and she could also tap into her healing strength. She'd always go around creating little ice shows for people to watch and heal the sickly. Her parents felt it was time to her to take the next step and join a magic circle. Addler took her in and she fit quite nicely to his liking. She strives to be a teacher and show people how to use there powers for entertainment use as well as nurturing too. Addler has assigned her to Leo, one of his many great magicians to keep him safe in case any trouble heads his way.
- Spoiler:
Last edited by Bacon'N'grits on Sun Jan 26, 2014 6:48 pm; edited 1 time in total
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
Charm : 10
Join date : 2011-03-10
Age : 32
Location : Springfield, VA
Re: Tales RP Characters
This is my finalized version of my character. Please ignore other posts regarding him, as well as the other characters I've posted thus far. (Fabritzio, Elernora) Though perhaps in the future they'll be added, for now assume that this post is it.
Full Name: Atlas Stathis
Age: 24
Hair Color and Style: His hair is shaggy, fairly unkempt. Dark brow, almost black.
Eye color: A deep blue.
Skin tone: Tan.
Body Type: Slightly taller and larger than average. Slightly poor posture. Surprisingly flexible.
Outfit: Atlas wears a black tunic, rather simple in style. On his back is a large black steel sarcophagus, an intricate design facing out from his back. The strap stretches over his shoulder, and allows for him to hook into his left arm for battle. Other than that, the only notable thing about his outfit is his pair of high quality boots. When asked about them he responds with: "You carry this thing around, see how your feet feel."
Fighting Style: Atlas fights with a small hatchet, letting his opponent move in close and picking away at them. He's a defensive fighter, using his Sarcophagus as a shield. When on the assault, he uses the Sarcophagus as a large blunt object, often times utilizing the weight to add momentum to his punch. As a result he was known in the Grados army as "that kid with a hell of an uppercut."
Origin: Etelia - Grados
Likes: A hearty meal. Comradery. Isolated villages. Battle Tactics. Bar fights. Memories of Military life in Grados.
Dislikes: Large cities. Poor strategic planning. Being rushed. Hiking. Bluster of the average man.
Short bio:Atlas was born in Etelia, however maintains little interest in the research of anima. Instead he served more as a grunt for the developers there, however he did chime in with an outsider's perspective, affirming the practicality of certain technologies on an average soldier. After a particular event, Atlas left Etelia for Veilstrum to pursue a more militant lifestyle. He carried a simple hatchet, the clothes on his back, and more notably, a large sarcophagus. Little paid it any mind after seeing how he could use it in a fight, and simply treated it as another weapon. In his military stay, he focused on building his endurance more than any other trait. Both through physical harm, and in the exposure of Anima, going so far as to do a stay in the Easerlands. Though he feels his training in this regard is incomplete, he's confident in any situation, and his mastery of his unique weapon is solid. Though it raises many questions about what motivates this youth. Eventually, he left Grados to pursue a certain goal of his. Though for now, it seems he works as a simple mercenary.
For Details on Sarcophagus. Warning Spoilers.
Full Name: Atlas Stathis
Age: 24
Hair Color and Style: His hair is shaggy, fairly unkempt. Dark brow, almost black.
Eye color: A deep blue.
Skin tone: Tan.
Body Type: Slightly taller and larger than average. Slightly poor posture. Surprisingly flexible.
Outfit: Atlas wears a black tunic, rather simple in style. On his back is a large black steel sarcophagus, an intricate design facing out from his back. The strap stretches over his shoulder, and allows for him to hook into his left arm for battle. Other than that, the only notable thing about his outfit is his pair of high quality boots. When asked about them he responds with: "You carry this thing around, see how your feet feel."
Fighting Style: Atlas fights with a small hatchet, letting his opponent move in close and picking away at them. He's a defensive fighter, using his Sarcophagus as a shield. When on the assault, he uses the Sarcophagus as a large blunt object, often times utilizing the weight to add momentum to his punch. As a result he was known in the Grados army as "that kid with a hell of an uppercut."
Origin: Etelia - Grados
Likes: A hearty meal. Comradery. Isolated villages. Battle Tactics. Bar fights. Memories of Military life in Grados.
Dislikes: Large cities. Poor strategic planning. Being rushed. Hiking. Bluster of the average man.
Short bio:Atlas was born in Etelia, however maintains little interest in the research of anima. Instead he served more as a grunt for the developers there, however he did chime in with an outsider's perspective, affirming the practicality of certain technologies on an average soldier. After a particular event, Atlas left Etelia for Veilstrum to pursue a more militant lifestyle. He carried a simple hatchet, the clothes on his back, and more notably, a large sarcophagus. Little paid it any mind after seeing how he could use it in a fight, and simply treated it as another weapon. In his military stay, he focused on building his endurance more than any other trait. Both through physical harm, and in the exposure of Anima, going so far as to do a stay in the Easerlands. Though he feels his training in this regard is incomplete, he's confident in any situation, and his mastery of his unique weapon is solid. Though it raises many questions about what motivates this youth. Eventually, he left Grados to pursue a certain goal of his. Though for now, it seems he works as a simple mercenary.
For Details on Sarcophagus. Warning Spoilers.
- Spoiler:
- Full Name: Cyrus Rodino
Age: 25
Hair Color and Style: N/A
Eye color: Red
Skin tone: N/A
Body Type: As a result of Cyrus's master experiment, his body was transformed. His flesh and skin removed and his height increased, he became a skeletal structure, held together by magic. A dark cloud of smoke covering the skeletal structure that is his new body.
Outfit: Other than a golden crown, covered in emeralds and rubies, his body is uncovered.
Fighting Style: From the conflicts that have arisen thus far, Cryus is near immortal. He simply rushes at the enemy, armed only with a scimitar, it's hilt matching the jeweled glory of his crown, he slashes at the enemy until it is defeated. Unfamiliar with the form as he is, on occasion he will make a blunder, though in the end the battle is always won. Atlas, has control on when to release him, so only in dire situations will Cyrus fight.
Origin: Etelia - Grados
Likes: Small Spaces. Thinking. Testing his new form. Learning new things.
Dislikes: Atlas's restrictions. Being Interrupted.
Short bio: Cyrus began life as an eager to learn child. It was if he were made to live in Eteria, as he always had an inquiry about new things. Cyrus and Atlas met, as Cyrus was working with an Eterian scientist on a problem. They slowly became friends as they worked on various experiments together. Eventually Cyrus became capable enough to do his own studies. Unsatisfied with researching the normal subjects, Cyrus decided to explore the world of spirits, attempting to see if one can attain the power of a spirit while maintaining mortality. Cyrus enlisted a reluctant Atlas in this endeavor, having him steal a sarcophagus containing a Grados soldier from ages ago. He hoped to use the dead soldier as a conduit to create an artificial spirit. Using himself as a willing conduit of the experiment, Cyrus was successful, but was bound to the corpse of the soldier, and the sarcophagus itself. With no way to know for sure if Cyrus had become a new spirit, he insisted that Atlas would allow him to be released to explore his new form, but Atlas was unwilling. He wished for his friend to return to normal, as the creation of a spirit from a mortal was unnatural. In the end, they made a deal. Atlas would take Cyrus on a journey to see if there was a way to restore him, and in return he would release Cyrus from time to time to allow him to explore his new form. To which Cyrus called: "The Sword Dancer."
Last edited by RESSURECTED LYLE DAYEK on Sun Jan 26, 2014 6:07 pm; edited 1 time in total
RESSURECTED LYLE DAYEK- Admin
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Posts : 9059
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Join date : 2009-06-10
Age : 35
Location : Right behind you. Don't look.
Re: Tales RP Characters
This is where I post my character info, right? Too late; I'm doing it anyway.
Name: Chao Fan the drifter
Age: Even he doesn't remember anymore
Hair: Light gray, frizzy hair and goatee. Fu Manchu stache.
Eyes: Left is a dark reddish brown. Right eye is a faded green glass eye.
Skin tone: Somewhat dark.
Outfit: I'm gonna just post this pic to save time.
Origin: Born and raised in Yì Lián, but hasn't been back since he left decades ago.
Likes: Collecting (trinkets AND information). Tries not to leave a place without having learned something about it. Tinkering with his collection. Having a warm meal and a drink and occasionally someone to sit and share them with.
Dislikes: When people don't let him pay for meals and rooms with trinkets ("They are NOT useless!"). Tends to get in trouble with local authorities and is banned from quite a few diners and inns.
Curious in every sense of the word, Chao Fan left his hometown in his late teens to see the world and what it had to offer. He goes place to place, in search of adventure and discovery. A run-in with a mugger several years ago cost him one of his eyes so he replaced it with a glass eye a shifty-looking stranger on the side of a road offered him. Says he's never felt better. The old coot is a few carrots short of a stew, but he's one of the craftiest loons you will ever run into. Just don't give him a reason to fight you back and you'll be fine. The last guy to actually make him mad is still in a burn ward somewhere with splinters lodged in his kneecaps and three missing teeth.
Did I do this right?
Name: Chao Fan the drifter
Age: Even he doesn't remember anymore
Hair: Light gray, frizzy hair and goatee. Fu Manchu stache.
Eyes: Left is a dark reddish brown. Right eye is a faded green glass eye.
Skin tone: Somewhat dark.
Outfit: I'm gonna just post this pic to save time.
- Spoiler:
Origin: Born and raised in Yì Lián, but hasn't been back since he left decades ago.
Likes: Collecting (trinkets AND information). Tries not to leave a place without having learned something about it. Tinkering with his collection. Having a warm meal and a drink and occasionally someone to sit and share them with.
Dislikes: When people don't let him pay for meals and rooms with trinkets ("They are NOT useless!"). Tends to get in trouble with local authorities and is banned from quite a few diners and inns.
Curious in every sense of the word, Chao Fan left his hometown in his late teens to see the world and what it had to offer. He goes place to place, in search of adventure and discovery. A run-in with a mugger several years ago cost him one of his eyes so he replaced it with a glass eye a shifty-looking stranger on the side of a road offered him. Says he's never felt better. The old coot is a few carrots short of a stew, but he's one of the craftiest loons you will ever run into. Just don't give him a reason to fight you back and you'll be fine. The last guy to actually make him mad is still in a burn ward somewhere with splinters lodged in his kneecaps and three missing teeth.
Did I do this right?
Last edited by FuraidoRaisu on Sat Jan 25, 2014 10:13 pm; edited 2 times in total (Reason for editing : Typos)
FuraidoRaisu- Replica
- Posts : 17
Grade : 3987
Charm : 2
Join date : 2014-01-23
Re: Tales RP Characters
you sir have earned your first plus rep.
im collecting all these for the guide by the end of today guys so double check any changes you need to make.
im collecting all these for the guide by the end of today guys so double check any changes you need to make.
Grunge Hamster- Exodus
- Posts : 2897
Grade : 10292
Charm : 154
Join date : 2010-04-01
Age : 33
Re: Tales RP Characters
Finalized Characters:
Name: Leo Maxwell
Age:16
Hair: Short dark blue hair, with a fringe over his left eye.
Eyes: Red and Green, usually with a gleaming hopeful look in them. Wears small square shaped glasses.
Skin tone: Tanned. Has a star shaped mark on the underside of his left arm.
Clothes: Tan shorts with a red undershirt. Wears tan sneakers. He has a blue cloak that just falls short of passing the legs on his shorts. Wears a green necklace.
Build: Average build, as he doesn't do much physical activity. He's about 5 feet 3 inches tall.
Weapon/Fighting Style:Has a tome containing spells passed down from his ancestors, but mainly fights wielding the four spirits in weapon form. Undine forms a trident which focuses heavily on magic casting, Efreet forms flame gauntlets which focus on raw power, Sylph enhances his cloak to enhance his mobility. levitation and flight are possible, but require great focus and amounts of spiritual energy. Gnome takes the form of a great shield, rendering Leo unable to fight, instead he can provide cover for others. He cannot wield Sylph and Gnome together, as Gnome's heaviness cancels out Sylph's speed enhancements.
Origin:Grandall: The Grand Capital of Spirits
Likes: Cheesecake, Spirits, Rain, Learning anything about any of the worlds, kind people, staying on task, Miriam
Dislikes:Hatred, Smoke, People who expect something for nothing, Death, waking up, deceit
Not Spoilers. Just in Spoiler tags to prevent too long of a post
Chibi Leo:
Miriam Fides
Age: 39
Hair Color: Long and Silver. Wears it up in a ponytail when at the academy.
Eye Color: Light Blue
Skin Tone: Lightly tanned
Weapon/Fighting Style: N/A . Used water and healing artes in the past.
Origin: Grandall
Likes: Leo, Black Coffee, Teaching, Children to listen
Dislikes: Fish, Horses, Sleeping in, Laziness, Disobedient children, Addler
Bio: Miriam Fides is the mother of Leo, giving birth to him shortly after marrying Lucius Maxwell. After birthing a new generation Maxwell, the mother sacrifices nearly all of her power to the child, drastically empowering their aptitude with the mother's element. However near complete loss of spiritual power causes the mother's hair to go "abnormal" after she recovers from giving birth. Miriam met Lucius at the age of 18 when she was assigned to a small unit made to assist the current Maxwell with the exploration of unknown ruins in Derlumica. Miriam saw this as an opportunity to see more of what Fortunica had to offer, outside of balls and gossip amongst the noble families. She and Lucius began to see each other after they returned to Grandall, and 3 years later they got married. Currently Miriam oversees the Magic Academy in Grandall that the Fides family funds as the Headmistress. Shes works part time as Leo's alarm clock. She's referred to as "Lady Maxwell" by the commoners and "Madam Fides" by Nobles.
Chibi Miriam (Academy)
At Home Version:
Louise Aurannis
Age: ?????
Hair: Long and Purple
Eye Color: Yellow
Skin Tone:Light
Origin: ????
Likes: Fortunica, Spirits, Peace, People making the most of their lives, Tea, A sunny day
Dislikes: Ferridan, Brute Force, Unruliness, Coffee, Being soaked, Rain
Bio: Louise Aurannis is the creator of Fortunica, and old ally of Arden and Rolland. She believes that order and a long, fruitful life are the most important aspects of the universe, thus leading to her distaste for Ferridan, where it seems rule and order are absent. An extremely talented magic user, to the point of rumors being started saying that if you witness her cast a spell, you will be blessed with good luck for the next ten years. Though theres another rumor that says if shes ever covered in water that it will rain meteors for 2 days straight. Louise created Fortunica with the hopes that all of its inhabitants could learn proper order, while living a decent life. In reality, she herself doesn't involve herself with happenings among the people in the world, unless they get way too out of hand. Otherwise she leaves the direct interactions in the hands of various followers, the Maxwells and the four royal families of Fortunica. She is rarely ever seen in person, and sometimes not even the royal families can have an audience with Louise unless she herself has called for it. She has recently sensed a possible disturbance in the spiritual balance of Fortunica and believes a great tragedy will befall the world soon, due to the appearance of the Aurium, a miraculous object that only appears when the world will be in a dire situation in the short future and has tasked Leo Maxwell with preventing this.
Chibi Louise:
Warning: This character's likes and dislikes are spoilers! Therefore this entry is in spoiler tags
Name: Leo Maxwell
Age:16
Hair: Short dark blue hair, with a fringe over his left eye.
Eyes: Red and Green, usually with a gleaming hopeful look in them. Wears small square shaped glasses.
Skin tone: Tanned. Has a star shaped mark on the underside of his left arm.
Clothes: Tan shorts with a red undershirt. Wears tan sneakers. He has a blue cloak that just falls short of passing the legs on his shorts. Wears a green necklace.
Build: Average build, as he doesn't do much physical activity. He's about 5 feet 3 inches tall.
Weapon/Fighting Style:Has a tome containing spells passed down from his ancestors, but mainly fights wielding the four spirits in weapon form. Undine forms a trident which focuses heavily on magic casting, Efreet forms flame gauntlets which focus on raw power, Sylph enhances his cloak to enhance his mobility. levitation and flight are possible, but require great focus and amounts of spiritual energy. Gnome takes the form of a great shield, rendering Leo unable to fight, instead he can provide cover for others. He cannot wield Sylph and Gnome together, as Gnome's heaviness cancels out Sylph's speed enhancements.
Origin:Grandall: The Grand Capital of Spirits
Likes: Cheesecake, Spirits, Rain, Learning anything about any of the worlds, kind people, staying on task, Miriam
Dislikes:Hatred, Smoke, People who expect something for nothing, Death, waking up, deceit
Not Spoilers. Just in Spoiler tags to prevent too long of a post
- Spoiler:
- Bio:Leo is the current keeper of the four great spirits of Fortunica. Being brought up by his mother Miriam Fides, who hailed from a noble family of pure Undine blood and great importance to the Magic Academy. Due to the strong amount of Undine-type spiritual energy he received from his parents, his hair is dark blue like a typical Undine on Fortunica. He has a star shaped mark on the bottom of his left arm, which he sometimes hides to make it easier to interact with commoners if hes out on an errand or shopping, due to them tending to instantly do nothing but praise and speak highly of Leo and his family's doings when his identity is revealed. Due to his high interest of reading, and the fact that magic ties in with the history of his world so strongly, hes an extremely adept magic user even without help from the four great spirits. Leo has a few friends he associates with, but he hasn't seen them in a while ever since being pulled from his normal classes with the other children into a "Special Curriculum" at the age of twelve to begin his preparation of inheriting the four spirits by his 15th birthday.
Outside of studying and such, Leo tends to use his free time from work and studying to put on magic shows with the four great spirits in the town square. Initially he was scolded for this by his Mother and Lady Louise Aurannis for what seemed to be an eternity, until Leo convinced them that his doing this was to ensure to the people that everything is still right in the world by telling them "If I have time to please and entertain the town, then they can feel at peace knowing the Maxwells have a good amount of freetime to live as they please too". After turning sixteen though, his freetime vanished completely, because hes being tasked with the most important job in the world. Retrieve the Aurium material that befalls the world when the world needs it the most, as it contains miraculous amounts of Magic and Spiritual energy of which can replenish the entire world and ensure spiritual stability. Its location is unknown, only rumored to be on the "Dark Side" of Fortunica known as Derlumica, a place that with normal circumstances, no one is allowed to travel into due to unknown dangers. After being introduced to Cleric Cecilla Falcouth, Leo prepares himself for the start of what will be a journey he never imagined he'd be on.
-"This world and its people have given me so much in such a short time, its time I start returning the favor!"
Vocal Shticks/Physical Gestures:
- He has a hard time pronouncing "Fire" correctly due it being the first spell he learned as a child. He was so excited to start casting magic that he pronounced Fire "Phi-your" instead. Watch out for his Fieyour
- "I suppose." He tends to start or end a great amount of his sentences with this.
- He tugs at his hair when he is nervous
- He tends to slowly sway back and forth to the side when holding conversations.
Chibi Leo:
- Spoiler:
Miriam Fides
Age: 39
Hair Color: Long and Silver. Wears it up in a ponytail when at the academy.
Eye Color: Light Blue
Skin Tone: Lightly tanned
Weapon/Fighting Style: N/A . Used water and healing artes in the past.
Origin: Grandall
Likes: Leo, Black Coffee, Teaching, Children to listen
Dislikes: Fish, Horses, Sleeping in, Laziness, Disobedient children, Addler
Bio: Miriam Fides is the mother of Leo, giving birth to him shortly after marrying Lucius Maxwell. After birthing a new generation Maxwell, the mother sacrifices nearly all of her power to the child, drastically empowering their aptitude with the mother's element. However near complete loss of spiritual power causes the mother's hair to go "abnormal" after she recovers from giving birth. Miriam met Lucius at the age of 18 when she was assigned to a small unit made to assist the current Maxwell with the exploration of unknown ruins in Derlumica. Miriam saw this as an opportunity to see more of what Fortunica had to offer, outside of balls and gossip amongst the noble families. She and Lucius began to see each other after they returned to Grandall, and 3 years later they got married. Currently Miriam oversees the Magic Academy in Grandall that the Fides family funds as the Headmistress. Shes works part time as Leo's alarm clock. She's referred to as "Lady Maxwell" by the commoners and "Madam Fides" by Nobles.
Chibi Miriam (Academy)
- Spoiler:
At Home Version:
- Spoiler:
Louise Aurannis
Age: ?????
Hair: Long and Purple
Eye Color: Yellow
Skin Tone:Light
Origin: ????
Likes: Fortunica, Spirits, Peace, People making the most of their lives, Tea, A sunny day
Dislikes: Ferridan, Brute Force, Unruliness, Coffee, Being soaked, Rain
Bio: Louise Aurannis is the creator of Fortunica, and old ally of Arden and Rolland. She believes that order and a long, fruitful life are the most important aspects of the universe, thus leading to her distaste for Ferridan, where it seems rule and order are absent. An extremely talented magic user, to the point of rumors being started saying that if you witness her cast a spell, you will be blessed with good luck for the next ten years. Though theres another rumor that says if shes ever covered in water that it will rain meteors for 2 days straight. Louise created Fortunica with the hopes that all of its inhabitants could learn proper order, while living a decent life. In reality, she herself doesn't involve herself with happenings among the people in the world, unless they get way too out of hand. Otherwise she leaves the direct interactions in the hands of various followers, the Maxwells and the four royal families of Fortunica. She is rarely ever seen in person, and sometimes not even the royal families can have an audience with Louise unless she herself has called for it. She has recently sensed a possible disturbance in the spiritual balance of Fortunica and believes a great tragedy will befall the world soon, due to the appearance of the Aurium, a miraculous object that only appears when the world will be in a dire situation in the short future and has tasked Leo Maxwell with preventing this.
Chibi Louise:
- Spoiler:
Warning: This character's likes and dislikes are spoilers! Therefore this entry is in spoiler tags
- Spoiler:
- Addler Cayold- The Bringer of God's Wrath
Age:73
Skin Tone: Pale White
Outfit: A long white priest robe with a yellow scarf. Wears small circular glasses and has bandges around his forehead
Weapon:Staff and "Tome of Judgement"
Likes:Louise, Cecilla, preaching, smiting the unholy, harsh punishment, control, Luna
Dislikes: Cecilla, Mirium, Nikita, disorganization, Shadow, Volt, Celcius, Derlumica
Bio: Addler was a man of god since he could remember. The teachings of Fortunica which revolved around respect,worship,belief and faith in the gods that were being set in motion shortly after its creation touched his heart, and made him feel complete. Once he hit his twenties, he set out to spread the love and teachings of god to all parts of the newly created lands of Fortunica as a wandering priest. He acquired quite a few followers in the years of doing this, but he was gravely wounded by a band of thieves who demanded his cross necklace made of pure gold to be sold off for a fine amount of gald. At the time he believed that one should never harm another, even in self defense. Despite being elderly he struggled to get away as strongly as he could to desperately hold on to that which kept his faith alive and strong, only be caught and beaten to near death. The bandits left him for dead in the small desert town of Greshia. Even in such a state, Addler never gave up faith that the Fortunican gods would save him so that he could continue spreading word of their wisdom and teachings to those adapting to the newly created world. At that moment, a woman by the name of Louise Aurannis came to his aid, saying she too is an adventurer out to complete an important task of her own, and that she refused to leave an innocent person to die an unjust death. His cross, the thing that gave his life meaning besides his own firm belief in god, was instantly replaced with Louise' very existence. He vowed to follow her to any ends of the world that she may travel to, and pledged absolute servitude to his new god: Louise Aurannis
After aiding Louise in implementing her hierarchy system in Fortunica, Addler was given a new task, to keep watch over the lands of Derlumica, which were growing in population of a type of existence that was branded to be dangerous to the world if left unchecked. After receiving a special parting gift from his god, Addler set out to Derlumica to fulfill his newly given duty.
Chibi Addler:- Spoiler:
Re: Tales RP Characters
Finalization Complete:
-Name: Weiss Einsviel
-Age: 29
-Hair: Brown and messy with a short pony tail from the bottom
-Eyes: Green
-Skin Tone: Caucasian
-Outfit: Tattered black coat with the sleeves rolled up to the elbows. White T-shirt. Baggy blue pants and black boots. Brown leather belt for his pants. Carries a large backpack that holds various items (ie. food, tools, first aid kit, etc...). His knife is sheathed and strapped to his left thigh while his handgun is holstered on his right hip.
-Weapon and fighting style: A sleek-looking pistol and a survival knife he keeps strapped to his thigh. The pistol is a launcher that uses convergence magic to gather oxygen around a target, while the gun fires incendiary rounds that ignite the oxygen upon impact with the target. His knife uses oscillation magic to vibrate the edge at high speeds improving its cutting ability.
-Origin: Luxveilm - The City of Lights (Grados-Veilstrum). A large city known for its bright lights and captivating light shows.
-Likes: Nature, sweet food, traveling, new experiences, good friends, tinkering, creative ideas, beautiful women, fireworks.
-Dislikes: Stagnation, irresponsibility, false friends, simple mindedness, bitter medicine, crowded areas.
-Short bio: A traveler from Luxveilm who makes a living by doing oddjobs for people, from slaying monsters and guarding people to harvesting and delivering items. He prefers not to be called a mercenary, as that mainly involves military work, rather he feels that the title "freelancer" suits him better, since it encompasses a variety of work. A cheerful, laidback man who prefers to go at his own pace. Despite his breezy personality, he can have moments where he says something that seems incredibly coldhearted or cruel, only to switch back to his usual cheery tone almost instantly. Stumbling across news of the light during his latest travels, he takes an interest in the heroes and decides to follow them on their adventure.
-Full Name: Franz "Franny (only by Weiss) Gusvalt
-Age: 28
-Hair Color and Style: Short blonde hair with a strand coming from the top.
-Eye color: Blue
-Skin tone: Caucasian
-Outfit: White T-shirt with a blue vest over it. Light blue jeans with a brown belt. Black shoes. White scarf. A pair of light blue work goggles across the forehead.
-Weapon and fighting style: None. Franz is mainly a technician and possesses no fighting ability, relying instead on a keen mind and ability to analyze and deduce an opponent's plan/ability. Weiss' bag contains several of Franz' tools as well as a few explosives and other various items that Franz can throw for support.
-Origin: Luxveilm - The City of Lights (Grados-Veilstrum). A large city known for its bright lights and captivating light shows.
-Likes: Studying, tinkering, milk.
-Dislikes: Alcohol, rowdy people, brawls.
-Short bio: Weiss' partner and childhood friend and business partner in charge of the finances and maintenance of Weiss' equipment. For as long as he can remember, Franz has been getting dragged along by Weiss on all sorts of things. Franz is physically weak, and has made an effort to study as much as possible to support Weiss in his endeavors. Franz is gentle and caring, but can also be stern when giving orders and exasperated by Weiss' antics. Franz tends to be timid around new people, but warms up quickly.
-Full Name: Jaeger Altrum “The Hunter”
-Age: 44
-Hair Color and Style: Black and short.
-Eye color: Emerald green.
-Skin tone: Caucasian, lean build.
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail).
-Weapon and fighting style: A sniper rifle for extremely long range and two pistols when fighting up close. All of his guns are launchers that utilize movement and acceleration magic to alter the course of whatever bullet is fired. Each gun is fitted with targetting lasers on that gradually casts deceleration magic on whatever the laser is on.
-Origin: Varleim, a small trade city in the northern region of Veilstrum.
-Likes: Gambling, hunting, partying, bubble gum.
-Dislikes: Uptight men, overly strict orders, extensive travel.
-Short bio: An easy-going sniping specialist and one of the Six Generals of Veilstrum. Playful and flirtatious, he enjoys nothing more than to relax with good friends and better drinks. Despite his jovial nature, his reliability in both combat and diplomatic situations has earned himself the rank of General and the esteem of his peers when he’s not playing pranks or flirting with the female officers.
-Full Name: Herz Einsigg “The Thousand Minds”
-Age: 76
-Hair Color and Style: Grey, short and parted on one side.
-Eye color: Hazel
-Skin tone: Caucasian, thin yet toned build.
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail) and a pair of square framed glasses. Carries a cane to help walk.
-Weapon and fighting style: None. As befitting of his title, he mainly acts as a strategist. There are rumors however that his cane is secretly a launcher.
-Origin: Beisterm – Capital of Veilstrum
-Likes: Reading, drinking tea, gardening, routine.
-Dislikes: Sudden noises, insects.
-Short bio: Oldest of the Six Generals and head strategist for the Veilstrum Imperial Army. Herz is seasoned veteran who has fought in countless battles. He approaches everything with an air of cold professionalism and rarely, if ever, allows mistakes. Due to his strict nature, he is feared by many of the soldiers, though at the same time some can't help but respect him for his straightforwardness.
-Full Name: Orgas Grisley “The Beast”
-Age: 48
-Hair Color and Style: Black, short and messy.
-Eye color: Dark Brown
-Skin tone: Brown, large muscular build.
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail) Under his gloves are metalic bracers that utilize oscillation magic to amplify the shockwaves caused by his punches.
-Weapon and fighting style: An anti-tank rifle that he wields as a normal person would wield a rifle. Well trained in close quarters combat to fully utilize his Ferridan strength and speed. Tends to favor boxing and wrestling techniques, but is also known to occasionally forego technique to simply overwhelm his enemies, earning him the nickname “The Beast.”
-Origin: Grealland
-Likes: Drinking, brawling, wood carving, bears.
-Dislikes: Complicated things, war, seafood.
-Short bio: Originally of Ferridan, Orgas was hired by the Empire. His superior physical prowess and friendly attitude with his peers enabled him to rise up the ranks and become one of the Six Generals. Despite his love of fights and brawls, he gets insulted when people assume that he means he likes war and is quick to explain that “There is a clear difference between fights and wars.”
-Full Name: Annette Grunewald “The Goddess of Victory”
-Age: 32
-Hair Color and Style: Blonde, waist-length hair.
-Eye color: Green
-Skin tone: Light Brown
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail) and tends to wear a flower in her hair.
-Weapon and fighting style: Dual SMGs that she wields for suppressing, overwhelming fire. By reloading one as she fires the other she ensures a continuous assault that keeps enemies pinned. Also has a pistol that for some reason she is never seen using.
-Origin: Unknown
-Likes: Johann Grunewald, remarkable soldiers, sweets, small animals.
-Dislikes: Child soldiers, liars, playboys, tyrants, insects.
-Short bio: Adoptive daughter of Johann Grunewald. She joined the Imperial Military to repay him for raising her. Despite her young age, her determination and loyal service allowed her to rise up to be one of the Six Generals. A steadfast officer who will stop at nothing to complete her mission, Annette is both admired for her loyalty and feared for her ruthlessness.
-Full Name: Heidi Jaekiell "The Magician"
-Age: 38
-Hair Color and Style: Short black hair.
-Eye color: Light Blue
-Skin tone: Pale
-Outfit (please be as detailed as possible for this one): Veilstrum Imperial Uniform - General Ver. (Long coattail) when not in the lab, Dark blue overalls over a white tank top and brown boots when in the lab.
-Weapon and fighting style: As a mechanic, Heidi has basic combat training but prefers to simply develop weaponry in the lab.
-Origin (like their birthplace/hometown): Beisterm - Capital of Veilstrum
-Likes: Science, coffee, new discoveries, interesting people/things.
-Dislikes: Sunlight, loud people, Fortunican magic, her age.
-Short bio: A lethargic mechanic who is head of the Imperial Military Research and Development as well as one of the Six Generals. She's not a morning person by any stretch, and is often difficult to talk to during mornings when she doesn't have coffee. Once she starts working she seems to be a completely different person, acting perfectly focused and alert. She's well educated in many forms of lachryma-based science and Gradosin magic and has even studied Ferridan physiology and Fortunican magic. However she admits he doesn't have the highest opinion of Fortunican magic, as she sees it as unscientific and preposterous.
-Full Name: Schatten Schwartz "The Ghost"
-Age: Unknown, but Einsigg calls him "Old Friend," hinting that the two have known each other long.
-Hair Color and Style: Short red hair.
-Eye color: Unknown (always shut)
-Skin tone: Caucasian
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail), half-mask covering his mouth.
-Weapon and fighting style: Throwing knives that can be guided by the launchers under his gloves using movement and speed magic. Also carries smoke bombs and can use convergence and diffusion magic to control the gas.
-Origin: Unknown
-Likes: Unknown
-Dislikes: Unknown
-Short bio: A ninja-like soldier and one of the Six Imperial Generals. He rarely speaks and when he does, it's usually very brief and to the point unless asked for details. He's very business like and values efficiency above all else. Not much is known about him, except to the Emperor, Einsigg and the rest of the Six Generals. Has a habit of appearing and disappearing without noticed.
-Name: Weiss Einsviel
-Age: 29
-Hair: Brown and messy with a short pony tail from the bottom
-Eyes: Green
-Skin Tone: Caucasian
-Outfit: Tattered black coat with the sleeves rolled up to the elbows. White T-shirt. Baggy blue pants and black boots. Brown leather belt for his pants. Carries a large backpack that holds various items (ie. food, tools, first aid kit, etc...). His knife is sheathed and strapped to his left thigh while his handgun is holstered on his right hip.
-Weapon and fighting style: A sleek-looking pistol and a survival knife he keeps strapped to his thigh. The pistol is a launcher that uses convergence magic to gather oxygen around a target, while the gun fires incendiary rounds that ignite the oxygen upon impact with the target. His knife uses oscillation magic to vibrate the edge at high speeds improving its cutting ability.
-Origin: Luxveilm - The City of Lights (Grados-Veilstrum). A large city known for its bright lights and captivating light shows.
-Likes: Nature, sweet food, traveling, new experiences, good friends, tinkering, creative ideas, beautiful women, fireworks.
-Dislikes: Stagnation, irresponsibility, false friends, simple mindedness, bitter medicine, crowded areas.
-Short bio: A traveler from Luxveilm who makes a living by doing oddjobs for people, from slaying monsters and guarding people to harvesting and delivering items. He prefers not to be called a mercenary, as that mainly involves military work, rather he feels that the title "freelancer" suits him better, since it encompasses a variety of work. A cheerful, laidback man who prefers to go at his own pace. Despite his breezy personality, he can have moments where he says something that seems incredibly coldhearted or cruel, only to switch back to his usual cheery tone almost instantly. Stumbling across news of the light during his latest travels, he takes an interest in the heroes and decides to follow them on their adventure.
- Chibi Weiss:
-Full Name: Franz "Franny (only by Weiss) Gusvalt
-Age: 28
-Hair Color and Style: Short blonde hair with a strand coming from the top.
-Eye color: Blue
-Skin tone: Caucasian
-Outfit: White T-shirt with a blue vest over it. Light blue jeans with a brown belt. Black shoes. White scarf. A pair of light blue work goggles across the forehead.
-Weapon and fighting style: None. Franz is mainly a technician and possesses no fighting ability, relying instead on a keen mind and ability to analyze and deduce an opponent's plan/ability. Weiss' bag contains several of Franz' tools as well as a few explosives and other various items that Franz can throw for support.
-Origin: Luxveilm - The City of Lights (Grados-Veilstrum). A large city known for its bright lights and captivating light shows.
-Likes: Studying, tinkering, milk.
-Dislikes: Alcohol, rowdy people, brawls.
-Short bio: Weiss' partner and childhood friend and business partner in charge of the finances and maintenance of Weiss' equipment. For as long as he can remember, Franz has been getting dragged along by Weiss on all sorts of things. Franz is physically weak, and has made an effort to study as much as possible to support Weiss in his endeavors. Franz is gentle and caring, but can also be stern when giving orders and exasperated by Weiss' antics. Franz tends to be timid around new people, but warms up quickly.
- Chibi Franz:
-Full Name: Jaeger Altrum “The Hunter”
-Age: 44
-Hair Color and Style: Black and short.
-Eye color: Emerald green.
-Skin tone: Caucasian, lean build.
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail).
-Weapon and fighting style: A sniper rifle for extremely long range and two pistols when fighting up close. All of his guns are launchers that utilize movement and acceleration magic to alter the course of whatever bullet is fired. Each gun is fitted with targetting lasers on that gradually casts deceleration magic on whatever the laser is on.
-Origin: Varleim, a small trade city in the northern region of Veilstrum.
-Likes: Gambling, hunting, partying, bubble gum.
-Dislikes: Uptight men, overly strict orders, extensive travel.
-Short bio: An easy-going sniping specialist and one of the Six Generals of Veilstrum. Playful and flirtatious, he enjoys nothing more than to relax with good friends and better drinks. Despite his jovial nature, his reliability in both combat and diplomatic situations has earned himself the rank of General and the esteem of his peers when he’s not playing pranks or flirting with the female officers.
- Chibi Jaeger:
-Full Name: Herz Einsigg “The Thousand Minds”
-Age: 76
-Hair Color and Style: Grey, short and parted on one side.
-Eye color: Hazel
-Skin tone: Caucasian, thin yet toned build.
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail) and a pair of square framed glasses. Carries a cane to help walk.
-Weapon and fighting style: None. As befitting of his title, he mainly acts as a strategist. There are rumors however that his cane is secretly a launcher.
-Origin: Beisterm – Capital of Veilstrum
-Likes: Reading, drinking tea, gardening, routine.
-Dislikes: Sudden noises, insects.
-Short bio: Oldest of the Six Generals and head strategist for the Veilstrum Imperial Army. Herz is seasoned veteran who has fought in countless battles. He approaches everything with an air of cold professionalism and rarely, if ever, allows mistakes. Due to his strict nature, he is feared by many of the soldiers, though at the same time some can't help but respect him for his straightforwardness.
- Chibi Einsigg:
-Full Name: Orgas Grisley “The Beast”
-Age: 48
-Hair Color and Style: Black, short and messy.
-Eye color: Dark Brown
-Skin tone: Brown, large muscular build.
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail) Under his gloves are metalic bracers that utilize oscillation magic to amplify the shockwaves caused by his punches.
-Weapon and fighting style: An anti-tank rifle that he wields as a normal person would wield a rifle. Well trained in close quarters combat to fully utilize his Ferridan strength and speed. Tends to favor boxing and wrestling techniques, but is also known to occasionally forego technique to simply overwhelm his enemies, earning him the nickname “The Beast.”
-Origin: Grealland
-Likes: Drinking, brawling, wood carving, bears.
-Dislikes: Complicated things, war, seafood.
-Short bio: Originally of Ferridan, Orgas was hired by the Empire. His superior physical prowess and friendly attitude with his peers enabled him to rise up the ranks and become one of the Six Generals. Despite his love of fights and brawls, he gets insulted when people assume that he means he likes war and is quick to explain that “There is a clear difference between fights and wars.”
- Chibi Orgas:
-Full Name: Annette Grunewald “The Goddess of Victory”
-Age: 32
-Hair Color and Style: Blonde, waist-length hair.
-Eye color: Green
-Skin tone: Light Brown
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail) and tends to wear a flower in her hair.
-Weapon and fighting style: Dual SMGs that she wields for suppressing, overwhelming fire. By reloading one as she fires the other she ensures a continuous assault that keeps enemies pinned. Also has a pistol that for some reason she is never seen using.
-Origin: Unknown
-Likes: Johann Grunewald, remarkable soldiers, sweets, small animals.
-Dislikes: Child soldiers, liars, playboys, tyrants, insects.
-Short bio: Adoptive daughter of Johann Grunewald. She joined the Imperial Military to repay him for raising her. Despite her young age, her determination and loyal service allowed her to rise up to be one of the Six Generals. A steadfast officer who will stop at nothing to complete her mission, Annette is both admired for her loyalty and feared for her ruthlessness.
- Chibi Annette:
-Full Name: Heidi Jaekiell "The Magician"
-Age: 38
-Hair Color and Style: Short black hair.
-Eye color: Light Blue
-Skin tone: Pale
-Outfit (please be as detailed as possible for this one): Veilstrum Imperial Uniform - General Ver. (Long coattail) when not in the lab, Dark blue overalls over a white tank top and brown boots when in the lab.
-Weapon and fighting style: As a mechanic, Heidi has basic combat training but prefers to simply develop weaponry in the lab.
-Origin (like their birthplace/hometown): Beisterm - Capital of Veilstrum
-Likes: Science, coffee, new discoveries, interesting people/things.
-Dislikes: Sunlight, loud people, Fortunican magic, her age.
-Short bio: A lethargic mechanic who is head of the Imperial Military Research and Development as well as one of the Six Generals. She's not a morning person by any stretch, and is often difficult to talk to during mornings when she doesn't have coffee. Once she starts working she seems to be a completely different person, acting perfectly focused and alert. She's well educated in many forms of lachryma-based science and Gradosin magic and has even studied Ferridan physiology and Fortunican magic. However she admits he doesn't have the highest opinion of Fortunican magic, as she sees it as unscientific and preposterous.
- Chibi Heidi:
-Full Name: Schatten Schwartz "The Ghost"
-Age: Unknown, but Einsigg calls him "Old Friend," hinting that the two have known each other long.
-Hair Color and Style: Short red hair.
-Eye color: Unknown (always shut)
-Skin tone: Caucasian
-Outfit: Veilstrum Imperial Uniform - General Ver. (Long coattail), half-mask covering his mouth.
-Weapon and fighting style: Throwing knives that can be guided by the launchers under his gloves using movement and speed magic. Also carries smoke bombs and can use convergence and diffusion magic to control the gas.
-Origin: Unknown
-Likes: Unknown
-Dislikes: Unknown
-Short bio: A ninja-like soldier and one of the Six Imperial Generals. He rarely speaks and when he does, it's usually very brief and to the point unless asked for details. He's very business like and values efficiency above all else. Not much is known about him, except to the Emperor, Einsigg and the rest of the Six Generals. Has a habit of appearing and disappearing without noticed.
- Chibi Schwartz:
Turret Slayer!!!- RP Mod
- Favorite Tales Game :
Posts : 3865
Grade : 12860
Charm : 107
Join date : 2009-06-25
Age : 34
Location : Italy
Re: Tales RP Characters
Chibi Updates
Nathan Vysler
Nates Father, Morris
Nates Mother, Aldina
Kalina
Shersa Curell
Wendel Van Gallios
Vygris Norgrum
Vyndigrar
Nikita
Leowyn
Arden
Atturos
King Peros
???
Nathan Vysler
- Spoiler:
Nates Father, Morris
- Spoiler:
Nates Mother, Aldina
- Spoiler:
Kalina
- Spoiler:
Shersa Curell
- Spoiler:
Wendel Van Gallios
- Spoiler:
Vygris Norgrum
- Spoiler:
Vyndigrar
- Spoiler:
Nikita
- Spoiler:
Leowyn
- Spoiler:
Arden
- Spoiler:
Atturos
- Spoiler:
King Peros
- Spoiler:
???
- Spoiler:
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
Charm : 10
Join date : 2011-03-10
Age : 32
Location : Springfield, VA
Re: Tales RP Characters
Name: Carter Veltro
Age: 19
Weapon and fighting style: Uses his Long Spear and close quarters combat. Able to switch between blunt attacks and piercing attacks with his spear. Also can increases the quickness of his attacks as well as there force with each hit.
Origin: Rahkskil (Grados)
Likes: Fine Drinks, Challenging Fights and Fights overall, Helping those less fortunate, Orgas
Dislikes: Dishonorable acts, quitters
Bio- Carter became a soldier at 19 years of age to try and protect those closest to him. Carter always like helping out others but because of his stern facial expressions and rarely smiling, they fear he's upset with him when he does. Carter earned his Spear called the Whirlwind from his father who whose to be in the army but retired to be closer with his family and Carter to take his place when he sustained an injury. It was named that because of its design and knockback of enemies when Carters father struck them with it. It was usually him and his mother during most of his childhood. Whenever he wasn't get pampered by her, he'd go out on his own to get a feeling of his surroundings. For his age at the time, he was very independent. His mother was always worried that since his father was gone a lot that she would fail to raise him correctly without a father figure in his life. Carter usually taught himself how to fight and at times tried fighting others bigger than he was but he never gave up for his protection as well as his mothers. Whenever his father came home, he'd teach Carter other techniques he learned while in the army and tell him about what he did.The next time his father would return home, Carter would take place so that his parents can be together while he gets to protect them and other people close to him. Carter felt that he should take everything hes done for himself, mother and friends and test it all in the army. He idolizes Orgas Grisley in terms of fighting and hopes to fight him all out to see who comes out on top. His major goals are to fight for his loved ones and others to the best of his ablities, and to fight under or even become a general himself and use it to keep everything in place.
Age: 19
Weapon and fighting style: Uses his Long Spear and close quarters combat. Able to switch between blunt attacks and piercing attacks with his spear. Also can increases the quickness of his attacks as well as there force with each hit.
Origin: Rahkskil (Grados)
Likes: Fine Drinks, Challenging Fights and Fights overall, Helping those less fortunate, Orgas
Dislikes: Dishonorable acts, quitters
Bio- Carter became a soldier at 19 years of age to try and protect those closest to him. Carter always like helping out others but because of his stern facial expressions and rarely smiling, they fear he's upset with him when he does. Carter earned his Spear called the Whirlwind from his father who whose to be in the army but retired to be closer with his family and Carter to take his place when he sustained an injury. It was named that because of its design and knockback of enemies when Carters father struck them with it. It was usually him and his mother during most of his childhood. Whenever he wasn't get pampered by her, he'd go out on his own to get a feeling of his surroundings. For his age at the time, he was very independent. His mother was always worried that since his father was gone a lot that she would fail to raise him correctly without a father figure in his life. Carter usually taught himself how to fight and at times tried fighting others bigger than he was but he never gave up for his protection as well as his mothers. Whenever his father came home, he'd teach Carter other techniques he learned while in the army and tell him about what he did.The next time his father would return home, Carter would take place so that his parents can be together while he gets to protect them and other people close to him. Carter felt that he should take everything hes done for himself, mother and friends and test it all in the army. He idolizes Orgas Grisley in terms of fighting and hopes to fight him all out to see who comes out on top. His major goals are to fight for his loved ones and others to the best of his ablities, and to fight under or even become a general himself and use it to keep everything in place.
- Spoiler:
Bacon'N'grits- Hunting Blade
- Favorite Tales Game :
Posts : 576
Grade : 6031
Charm : 10
Join date : 2011-03-10
Age : 32
Location : Springfield, VA
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