Reborn RP Reboot
+5
Arc
Xanxus
usogami
Rise: The Game
Grunge Hamster
9 posters
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Re: Reborn RP Reboot
I'm in as a new person.
Name: Saiko Kuzunoha
Flame: Mist
Works under: Fran
Weapon: Rapier (not used for fighting but for summoning)
Fighting Style: Summons demons using flames to fight for him.
Bio: Saiko is a disgraced member of the famous Kuzunoha clan, kicked out of the family for repeatedly breaking traditions. He is known as a dark devil summoner because of his lack of morals. No interest in justice. His goal is to gain enough power to take on the 4 leading Kuzunohas and prove to them that traditions do not make one better. He does have a younger sister though, and loves her deeply. She is on the side of order though, and fears that she may be his enemy one day.
Name: Saiko Kuzunoha
Flame: Mist
Works under: Fran
Weapon: Rapier (not used for fighting but for summoning)
Fighting Style: Summons demons using flames to fight for him.
Bio: Saiko is a disgraced member of the famous Kuzunoha clan, kicked out of the family for repeatedly breaking traditions. He is known as a dark devil summoner because of his lack of morals. No interest in justice. His goal is to gain enough power to take on the 4 leading Kuzunohas and prove to them that traditions do not make one better. He does have a younger sister though, and loves her deeply. She is on the side of order though, and fears that she may be his enemy one day.
Arc- Art Mod
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Re: Reborn RP Reboot
I have a suggestion i'd like to ask:
Do you think each participating person should also create an antagonist? I mean we're the fucking varia, I know we aren't super elite right off the back but we're nowhere near grunt level, so the beginning could be us just kicking random bitches' asses, but I think we need actual adversaries for later?
Thoughts?
Do you think each participating person should also create an antagonist? I mean we're the fucking varia, I know we aren't super elite right off the back but we're nowhere near grunt level, so the beginning could be us just kicking random bitches' asses, but I think we need actual adversaries for later?
Thoughts?
Re: Reborn RP Reboot
i woulda thought we'd do that anyway. our rivals interfere with our missions perhaps.
in my characters case my rivals are my mission.
in my characters case my rivals are my mission.
Arc- Art Mod
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Re: Reborn RP Reboot
YUS. All great characters. Now I think we just need Masu's sis and a new member Bacon n' Grits will be joining us.
EDIT: agreed. Anyone who wants should make a villain. They won't be part of the same team, instead they will be used as good starting points for the mission list. Part of this RP will have some "Dungeon Master for a day" aspects like P4rp so it's best if we start throwing out the ideas now. Friendly criticism where applicable people, this is a group project and feed back keeps people from getting too salty during the actual rp.
EDIT: agreed. Anyone who wants should make a villain. They won't be part of the same team, instead they will be used as good starting points for the mission list. Part of this RP will have some "Dungeon Master for a day" aspects like P4rp so it's best if we start throwing out the ideas now. Friendly criticism where applicable people, this is a group project and feed back keeps people from getting too salty during the actual rp.
Grunge Hamster- Exodus
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Re: Reborn RP Reboot
Also what are takes on multiple characters? I mean we don't have certain members in this RP so I figure we probably wont have the typical whining that surface from having multiple people, but the varia is a big unit, and I kinda wanted to make a character working under Lussuria or Fran. Not gonna do it now, antagonists come first.
Re: Reborn RP Reboot
lets get things going first. as well as line up the mission topic (I'll make one later but soon). just post your antagonists and hang on to your extra protagonist ideas til we really start things since like you said this is a big organization, so if we need to we can add people very easily later.
Grunge Hamster- Exodus
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Re: Reborn RP Reboot
Will add more later.
Name: Alexander Ulysses Card. Also goes by Virgil Belucchi.
Age: 22
Flame: Mist
Appearance: Black, medium length hair with a fringe over his right eye. About 6' 2", slender build. Dark violet eyes. Wears a black tuxedo with white gloves and a top hat. He often carries a deck of cards with him that he shuffles randomly.
Personality: Polite and well-mannered if a bit condescending at times. Normally laid back and prefers to take things easily, but has moments of surprisingly good insight and deduction. Enjoys occult fiction and old monster movies.
Weapon: A cane sword bejeweled by a Mist Ring stone. He can also use his cards as a focus for his illusions.
Box Weapon: "Pipistrelli di Nebbia. (lit. 'Bats of Fog')" a swarm of bats that use sonar to disorrient the targets senses. If someone is bitten by one, his senses are completely surrendered to Al.
Name: Alexander Ulysses Card. Also goes by Virgil Belucchi.
Age: 22
Flame: Mist
Appearance: Black, medium length hair with a fringe over his right eye. About 6' 2", slender build. Dark violet eyes. Wears a black tuxedo with white gloves and a top hat. He often carries a deck of cards with him that he shuffles randomly.
Personality: Polite and well-mannered if a bit condescending at times. Normally laid back and prefers to take things easily, but has moments of surprisingly good insight and deduction. Enjoys occult fiction and old monster movies.
Weapon: A cane sword bejeweled by a Mist Ring stone. He can also use his cards as a focus for his illusions.
Box Weapon: "Pipistrelli di Nebbia. (lit. 'Bats of Fog')" a swarm of bats that use sonar to disorrient the targets senses. If someone is bitten by one, his senses are completely surrendered to Al.
Last edited by Prince the Ripper on Tue Jan 03, 2012 10:25 am; edited 2 times in total
Turret Slayer!!!- RP Mod
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Re: Reborn RP Reboot
I recommend adding what hell rings just for the sake of possible missions.
Xanxus- Angel
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Re: Reborn RP Reboot
Xanxus wrote:I recommend adding what hell rings just for the sake of possible missions.
Shit good catch. I forgot about them. Yeah we should
Re: Reborn RP Reboot
Well this is embarrassing. Actually that was from when I just tried to put Dante in, but I figured that wouldn't work because, well...Fran. So I changed a few things and just overlooked that. Thanks for the notice Draco.
Turret Slayer!!!- RP Mod
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Re: Reborn RP Reboot
Well fran only has one right? I Figured it was:
Fran:1
Mukuro:2
Kawahira:1
how many hell rings were there in total or did they never specify that?
Fran:1
Mukuro:2
Kawahira:1
how many hell rings were there in total or did they never specify that?
Turret Slayer!!!- RP Mod
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Re: Reborn RP Reboot
so theres two left and two characters obsessed with them.
...........this is gonna be fun.
...........this is gonna be fun.
Re: Reborn RP Reboot
thats two rings at a maximum. assuming that mukuro, fran, and kawahaira managed to keep their rings in this future (fuckin parallel worlds) that only leaves the horn ring which is unaccounted for and the ring genkishi had which was probably x-burnered out of existence.
yeah we should probably stay away from that one just like were staying away from the arcabaleno.
yeah we should probably stay away from that one just like were staying away from the arcabaleno.
Grunge Hamster- Exodus
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Re: Reborn RP Reboot
Actually remember Fran, Kenkishi still used the hell ring in his final fight with Yamamoto so its very well the ring could still exsite.
Xanxus- Angel
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Re: Reborn RP Reboot
Draco has a point. Genkishi's ring still existed after tsuna xburnered him. And Yamamoto just slashed him. I know Kikyo's flowers made dust of him, but its reborn. Rings can take retarded amounts of punishment, look at the main hero's rings and the amount of beat down they take lol
Re: Reborn RP Reboot
ah nice catch. as punishment i should go rewatch the whole thing.
Grunge Hamster- Exodus
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Re: Reborn RP Reboot
Choice isn't a punishment. You should reread the Shimon Arc.
Turret Slayer!!!- RP Mod
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Re: Reborn RP Reboot
XD Hmmmm how much longer until we start this thing?
Xanxus- Angel
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Re: Reborn RP Reboot
soon we're watiting on one more character. and i'll have time tomorrow to work on the mission list topic.
Grunge Hamster- Exodus
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Re: Reborn RP Reboot
This is kinda long but very important. Everyone should read step two at least twice if nothing else. (but please read the whole thing anyway)
so Im thinking mission ideas should come in two parts.
One is a general planning topic where ideas are tossed around and refined.
The second is an actual rp lobby/bulletin topic.
The RP will then go through the following steps:
step 1. mission ideas and villain bios will be refined in a planning topic. this will give everyone to evaluate eachothers general plans and receive/provide constructive feedback. this should increase the overall quality of posts and allow first time DM's to find room for improvement, or at the very least serve as a preventive measure against any out of place criticisms/arguments.
step 2. A mission bounty sheet will be posted in the bulletin board/lobby topic. Info such as mission objectives, setting, and most importantly the mission's dungeon master will be included here. The DM is responsible for the general follow through of the topic and will provide the necessary posts that move the plot forward. The DM need not be the one who proposed the original idea and DM duties can be handed off to/ divided amongst other players by officially posting in the planning topic. For example sharing villain roles.
The DM's most obvious responsibility is to provide the conflicts of the story, whether that be actual villains, unexpected events, or surprise plot twists. By putting someone in charge there is less of a chance of an arc being thrown out of sync because of a mismatched plot twist. It is important to remember however that the DMs should not abuse their power, and that ALL PLAYERS, DMs and regulars alike, SHOULD REMEMBER TO ADAPT THEIR PLANS. A story with many authors will not always follow a singular plan. It is better to have things make sense and apply to a single continuity, than it is for the exact story you have in your head to make it to the page.
step 3. The mission bulletin board topic will serve a dual purpose as a lobby/coffee break room for the characters. Our actual RP characters will be able to interact in the room in an off-duty setting. While remaining in character we can team up/ discuss and select missions from the mission board. Rivalries and friendships can take shape in this more light-hearted/comical part of the rp. Once the several members decide to start a story arc together they will gather their names on a "mission accepted" post. Even solo missions will be done in the same way, though perhaps with less talking/joking.
step 4. In the actual RP topic posts will begin with a "Mission start" this is where the serious parts of the rp will be played out. Missions in the bulletin topic will be color-coded by DM. If there are multiple missions happening at once it is important to tag your posts by putting either a small colored title in front of each post or coloring the first word so that the same mission can be read continuously. For example, if Masu, Draco, and Usogami, are on a mission together the first word of all their posts will be blue. If Im having a solo mission at the same time i will mark all my posts with red. First time DMs can select their color on a first come basis and should stick with it.
As always, before making this official id love to hear feedback/alternative ideas.
so Im thinking mission ideas should come in two parts.
One is a general planning topic where ideas are tossed around and refined.
The second is an actual rp lobby/bulletin topic.
The RP will then go through the following steps:
step 1. mission ideas and villain bios will be refined in a planning topic. this will give everyone to evaluate eachothers general plans and receive/provide constructive feedback. this should increase the overall quality of posts and allow first time DM's to find room for improvement, or at the very least serve as a preventive measure against any out of place criticisms/arguments.
step 2. A mission bounty sheet will be posted in the bulletin board/lobby topic. Info such as mission objectives, setting, and most importantly the mission's dungeon master will be included here. The DM is responsible for the general follow through of the topic and will provide the necessary posts that move the plot forward. The DM need not be the one who proposed the original idea and DM duties can be handed off to/ divided amongst other players by officially posting in the planning topic. For example sharing villain roles.
The DM's most obvious responsibility is to provide the conflicts of the story, whether that be actual villains, unexpected events, or surprise plot twists. By putting someone in charge there is less of a chance of an arc being thrown out of sync because of a mismatched plot twist. It is important to remember however that the DMs should not abuse their power, and that ALL PLAYERS, DMs and regulars alike, SHOULD REMEMBER TO ADAPT THEIR PLANS. A story with many authors will not always follow a singular plan. It is better to have things make sense and apply to a single continuity, than it is for the exact story you have in your head to make it to the page.
step 3. The mission bulletin board topic will serve a dual purpose as a lobby/coffee break room for the characters. Our actual RP characters will be able to interact in the room in an off-duty setting. While remaining in character we can team up/ discuss and select missions from the mission board. Rivalries and friendships can take shape in this more light-hearted/comical part of the rp. Once the several members decide to start a story arc together they will gather their names on a "mission accepted" post. Even solo missions will be done in the same way, though perhaps with less talking/joking.
step 4. In the actual RP topic posts will begin with a "Mission start" this is where the serious parts of the rp will be played out. Missions in the bulletin topic will be color-coded by DM. If there are multiple missions happening at once it is important to tag your posts by putting either a small colored title in front of each post or coloring the first word so that the same mission can be read continuously. For example, if Masu, Draco, and Usogami, are on a mission together the first word of all their posts will be blue. If Im having a solo mission at the same time i will mark all my posts with red. First time DMs can select their color on a first come basis and should stick with it.
As always, before making this official id love to hear feedback/alternative ideas.
Grunge Hamster- Exodus
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Re: Reborn RP Reboot
I think the bulletin board topic should just be us taking missions, if we have two seperate RP topics things could get a bit confusing and we could end up having people who focus on one moreso than the other. The one for p4 was made cause the current DM and their entire arc was absolute garbage, AND they wouldn't even advance it. Said person is not in this RP, so we can rest assured we wont have such issues here. So that was just a way for the participators to kill time.
The bulletin board should just be someone who wants to have a villian role for a bit posts their mission (or if they just wanna go work they can propose a mission for fun), we should limit the discussion to just seeking allies.
The bulletin board should just be someone who wants to have a villian role for a bit posts their mission (or if they just wanna go work they can propose a mission for fun), we should limit the discussion to just seeking allies.
Re: Reborn RP Reboot
Double post but whatever.
Lets talk MISSION TYPES. What do you all figure we can do? So far im thinking:
-assassination (kill a target)
-escort (safely get someone from point A to point B)
-retrieve (get new rings, boxes, etc)
-Recon (Get intel on something an enemy could be working on, possibly steal it for ourselves?)
-search and rescue (find an injured ally and rescue them)
Said missions can be color coded, to go with the color coding thing red suggested.
Assasination=Red
Escort=Yellow
Retrieve=Blue
Recon=Orange
Search and Rescue=Green
Lets talk MISSION TYPES. What do you all figure we can do? So far im thinking:
-assassination (kill a target)
-escort (safely get someone from point A to point B)
-retrieve (get new rings, boxes, etc)
-Recon (Get intel on something an enemy could be working on, possibly steal it for ourselves?)
-search and rescue (find an injured ally and rescue them)
Said missions can be color coded, to go with the color coding thing red suggested.
Assasination=Red
Escort=Yellow
Retrieve=Blue
Recon=Orange
Search and Rescue=Green
Last edited by Superbi Squalo on Wed Jan 04, 2012 1:19 pm; edited 1 time in total
Re: Reborn RP Reboot
Also, Mission Rank.
As it was stated, the Varia dont take missions unless its 99% chance of success (or somewhere in the 90s)
we should have ranks for the missions we post. like:
C=no sweat. done within 10 mins
B=normal. next to no problem with our skills. No IMPORTANT villians/rivals appear in B or bellow
A=challenging. good way to challenge our skills and have a good fight. One ally at least is recommended, but not REQUIRED. It will be difficult alone though. Our created Villians and Rivals can appear in these, but they cannot be defeated in any mission below S rank
S=Difficult. Undoable without at least a team of three unless the situation is dire. Usually involves our created Villians and Rivals.
SS=Varia Quality. Chances of success for our characters are extremely low. This is our chance to prove ourselves to be true Varia Quality
As it was stated, the Varia dont take missions unless its 99% chance of success (or somewhere in the 90s)
we should have ranks for the missions we post. like:
C=no sweat. done within 10 mins
B=normal. next to no problem with our skills. No IMPORTANT villians/rivals appear in B or bellow
A=challenging. good way to challenge our skills and have a good fight. One ally at least is recommended, but not REQUIRED. It will be difficult alone though. Our created Villians and Rivals can appear in these, but they cannot be defeated in any mission below S rank
S=Difficult. Undoable without at least a team of three unless the situation is dire. Usually involves our created Villians and Rivals.
SS=Varia Quality. Chances of success for our characters are extremely low. This is our chance to prove ourselves to be true Varia Quality
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